NEWS: 1.2.2 patch release available!
New features:
- Handle non existing textures ingame and engine (engine show a specific texture)
- Avoid running a game if there is no correct hero defined
- First launch: tutorial + warning
- Set maximum: change message minus when there is one item
- Set maximum: select the last new created item
Fixes:
- Ingame: non existing tileset used made error
- Wrong autotiles drawing with several tilesets in database
- Disable none access for shapes / songs windows
- Could'nt select none texture for special elements and tilesets
- Crashed ingame when a picture ID was missing and inferior to max ID
- Crashed when removing 3D object that was in the current map with update list button only
- Autotiles / walls: collisions were not saved in panel textures and toolbar button
- Remove collision image from mountains
- Copying hero object, define as hero, delete the previous hero was also removing hero states
- Keyboard shortcut copy paste randomly not always working in map editor objects
- Events list on object: displaying content according to index and no ID
- Autotiles picture: when none picture wrong display when changing to a new picture
- Autotiles + walls panel textures wrong display after showing none texture autotile (after updating list)
- Collision errors with some rects in tileset
- Teleport command: no spinbox update when changing height (+changing spinbox limits)
- Pressing tab in teleport command crashed
- Teleport command: ctrl + arrows up/down not working