Automobilista 2 V1.6.5.1 Now Live
[p]This is a hotfix to the latest update correcting the more pressing bugs intrroduced with it and also bringing a few further fixes and improvements to AMS2.[/p][p][/p][p]Some performance issues with AMD hardware have been addressed as have issues with flickering foliage and other minor visual oddities introduced with the latest shader updates; the game should also again launch fine from third party apps.[/p][p][/p][p]V1.6.5.1 CHANGELOG[/p][p][/p][p]GENERAL[/p]
- [p]Reduced the painted track detail offset to reduce overlap with vehicle tyres while still avoiding Z-fighting on large tracks[/p]
- [p]Reverted WIP development to aero flaps causing some existing cars equipped with DRS to malfunction[/p]
- [p]Reverted the damp track racing line visual changes which created some edge cases that caused the track to look too reflective[/p]
- [p]Fixed Shader causing flickering on Radeon GPUs.[/p]
- [p]Relaxed threshold for track limit violations in previous lap to invalidate the next lap in all non-TT game modes[/p]
- [p]Fixed Test Day keyboard/controller menu navigation layout[/p]
- [p]Added graphics option to enable/disable LOD Fading (defaults to OFF)[/p]
- [p]Removed excess vertical padding from livery selection dialog (also prevents double activation when closing the dialog)[/p]
- [p]Further minor adjustments to tread friction fade with velocity for all compounds to LMDh / GTP, LMP2 (both gens), P1 (both gens)[/p]
- [p]Adjusted GT Open carcass bend stiffness[/p]
- [p]Cadillac DPi: Minor center of gravity height & diffuser adjustments; Corrected fuel tank size being 1L oversized; Moved default brake bias slightly rearwards[/p]
- [p]GT1: Revised Nissan GT1 aero efficiency[/p]
- [p]Oreca 07 (All models): Corrected front camber adjustment range asymmetry (no setup reset required)[/p]
- [p]Metalmoro AJR Nissan V6: Corrected missing TC & ABS aids in authentic mode[/p]
- [p]Adjusted AI downforce bias, peak slip angles, mechanical grip & AI lateral movement rates for better high speed stability & less erractic AI movements in F-Vintage, F-Retro, F-Classic, F-HiTech, Group C& GT3 classes[/p]
- [p]Further adjustments to AI lateral movement rates for F-Retro Gen1, F-Classics, GT3s[/p]
- [p]Sigma P1 G5: Reduced AI DRS drag scalar to mitigate risks of AI veering off track following front DRS activation[/p]
- [p]Adjusted AI dynamic corridors for Bathurst 1983, Silverstone 1975, Taruma Chicane[/p]
- [p]Fixed wall reflections and missing engine samples for Sigma P1 and Ginetta G58[/p]
- [p]GT3 Gen2: Added livery override support for yellow/white headlights; updated yellow headlights textures[/p]
- [p]F-Reiza: Minor adjustment to cockpit POV height[/p]