Automobilista 2 V1.6.6 RELEASED!
[p]Automobilista 2 V1.6.6 is now live! Along with several fixes & improvements to both single & multiplayer mode, the new update introduces a new manufacturer as Aston Martin makes its debut in AMS2 with four new cars, including the formidable Valkyrie Hypercar - all part of the freshly released Endurance Pack Pt3.[/p][p][/p][p]Also coming along with this release is Nurburgring 2025 - a brand new version of the infamours Green featuring both the Grand Prix and Nordschleife layouts as well as other variations.[/p][p]
[/p][p]As is tradition with AMS2, the contents of the new DLCs will have a free trial period to give all users a chance to experience them and decide whether they are worth the purchase. By Friday August 1 they should become restricted to those who own the respective packages so don´t waste time checking them out![/p][p][/p][p]Users who for whatever reason encounter issues with V1.6.6 or who might still have a league race to run tonight can still remain on the previous V1.6.5.2 by right-clicking on AMS2 in the Steam library -> Properties -> Beta and selecting the previousbuild branch. [/p][p]
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V1.6.5.2 -> V1.6.6.0 CHANGELOG CONTENT
Tracks - Nurburgring 2025 DLC
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Cars Endurance Pack Pt3 DLC:
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GENERAL
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UI & HUD
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PHYSICS
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AI
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AUDIO
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TRACKS
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VEHICLES
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V1.6.5.2 -> V1.6.6.0 CHANGELOG CONTENT
Tracks - Nurburgring 2025 DLC
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- [p]Added Nurburgring 2025 (Nordschleife, 24h & Grand Prix layouts)[/p]
Cars Endurance Pack Pt3 DLC:
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- [p]Added Aston Martin Valkyrie Hypercar to GTP / LMDh class[/p]
- [p]Added Aston Martin GT3 Evo to GTD / GT3 Gen2 class[/p]
- [p]Added Aston Martin GT4 Evo to GT4 class[/p]
- [p]Added Aston Martin GTE to GTE class[/p]
- [p]Added Alpine A110 GT4 Evo to GT4 class[/p]
- [p]Added Ligier LS2-R to Ligier European Series class[/p]
GENERAL
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- [p]Fixed one case of session stuck in end of qualifying or end of practice in a MP session[/p]
- [p]Optimized the packet transfer that occurs during a host migration and around the end of MP sessions to reduce chances of mass disconnections or mass lags in that moment[/p]
- [p]Prevented AI cars from using the same pitbox and garage as the player in single player mode[/p]
- [p]FFB: Improved accuracy of steering axis torque arm calculation[/p]
- [p]Fixed LiveTrack issue that caused incorrect track point update for rubber laying when vehicles accelerated[/p]
- [p]Added option to disable collisions with dynamic trackside objects[/p]
- [p]Updated tarmac shader for more realistic behaviour of fresnel reflection[/p]
UI & HUD
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- [p]Fixed weather selection dialog menu not correctly activating for some weather types[/p]
PHYSICS
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- [p]Minor adjustments to tread friction fade with velocity for Stock Car Brasil (all seasons), Copa Montana, Super V8, Sprint Race, Copa Classics, Mini Challenge, Lancer Cup[/p]
- [p]Further minor tread adjustments to LMDh/ GTP, LMP2 (both gens), DPi, P1, GT3 (both gens), GT4, GT Open, Lambo Super Trofeo[/p]
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AI
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- [p]Improved AI logic to decide fuel amount in race grid and in race pitstops, to help mitigate issues where the AI does more pitstops than needed[/p]
- [p]Improved AI decision about when to pit for fuel, to prevent issues where AI pits while still having too much fuel in tank[/p]
- [p]Fixed an issue that could cause the AI to try to pitstop in the final lap instead of simply trying to cross the finish line[/p]
- [p]Corrected some interclass inconsistencies in AI thresholds for pit strategy in Endurance classes and disabled reduced wear at high tire wear states[/p]
- [p]GTP / LMDh: Further adjusted AI performance losses when tires are cold[/p][p]adjusted AI lateral movement rates for LMDh / GTP, LMP2, DPi, P1, GT3, GT4 classes[/p]
- [p]Sigma G5 P1: Further adjusted AI downforce losses with DRS open to minimise risks of AI understeering off the road at high speed corners[/p]
- [p]Further AI brake usage adjustments for F-Classics & F-HiTechs[/p]
- [p]Jacarepagua Historic: Adjusted the fast line path at Curva Sul T6 and Lagoa T9, and recalculated the livetrack[/p]
AUDIO
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- [p]Added suspension & chassis sound effect[/p]
- [p]Fixed stereo engine audio issues in bumper/bonnet/roof cameras[/p]
- [p]Fixed "Show helmet" option not muffling audio if helmet camera view is used[/p]
- [p]BMW M4 GT3: fixed small amount of sound offset to the side in interior engine sound[/p]
TRACKS
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- [p]Nurburgring 2020: Complete 3D mesh & art overhaul (all layouts)[/p]
- [p]Mosport: Fixed a gap in the terrain near the pit exit[/p]
- [p]Termas Rio Hondo: Removed next lap penalty when cutting the final corner[/p]
- [p]Donington National: Reduced threshold for track limit violation triggering next lap penalty when cutting the final corner[/p]
- [p]Granja Viana : Corrected the track GPS location[/p]
- [p]Minor adjustment to grip levels on wet racing line[/p]
VEHICLES
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- [p]Added customizable wheel rims for cars with livery overrides[/p]
- [p]Disabled dirt effect texture on rear view mirrors which could also affect look of onboard rear displays[/p]
- [p]Porsche 992 GT3R: Added extra dirt parameter to all paint and glass materials, modified override paint materials, updated cockpit LEDs lights emissivity and behaviour[/p]
- [p]Adjusted cockpit POV height for Stock Car 2019[/p]
- [p]F-V10 Gen2: Fixed cockpit front rims size[/p]
- [p]Chevrolet Corvette Z06.R: Added AP Racing logo on calipers[/p]