Earth From Another Sun - 2019/09/20 Changelog
Hi EFAS players and followers:
I heard that in this new update there will be loooots of new content. Are you looking forward to it? Yeah, you definitely can't wait for it! Thank you for being more and more at each update and for your continuous support. If you are a tester from the first hour or a newcomer, we are open to any feedback (may it be new ideas or bug reports). You can use our feedback function in game or join our discord channel to share all of that with us. So right now, I'm going to announce this version's content!
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha - 2019/09/27
Temporary changelog:
——Brand new features:
Gameplay
Boss
New boss entry special effect;
Enemies will be spawned during boss fight.
Weapons
New Weapon Enhancement System (player feedback):
Additional Weapons: Spitting Cobra (player feedback):
Additional Weapons: Onager (player feedback):
Chips: New Chip Enhancement System (player feedback):
——Improvements and changes:
Balancing:
Basic attributes and chip attributes (player feedback*);
Optimized for improved player experience (player feedback*);
Boss: Optimized Red Moon effect (player feedback*);
Nano Bucks: Nano Bucks are increased with level rank (player feedback*);
Performance: Performance and stutter fixes to optimize game (player feedback*);
——Bug fixes:
Fixed super slow death animation, after the trogleuth was killed by players equipped with muscle contraction chip (player feedback*);
Fixed the problem with damage stats for reflective damage affix damage as they were too high (player feedback*);
Fixed the problem where players that loaded up an existing playthrough would have less HP than they should have (player feedback*);
Fixed the problem where a line on the right side of Skybox appeared when BOSS fight triggered the Red Moon effect.
(player feedback);
*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.
I heard that in this new update there will be loooots of new content. Are you looking forward to it? Yeah, you definitely can't wait for it! Thank you for being more and more at each update and for your continuous support. If you are a tester from the first hour or a newcomer, we are open to any feedback (may it be new ideas or bug reports). You can use our feedback function in game or join our discord channel to share all of that with us. So right now, I'm going to announce this version's content!
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha - 2019/09/27
Temporary changelog:
——Brand new features:
Gameplay
Boss
New boss entry special effect;
Enemies will be spawned during boss fight.
Weapons
New Weapon Enhancement System (player feedback):
Additional Weapons: Spitting Cobra (player feedback):
Additional Weapons: Onager (player feedback):
Chips: New Chip Enhancement System (player feedback):
——Improvements and changes:
Balancing:
Basic attributes and chip attributes (player feedback*);
Optimized for improved player experience (player feedback*);
Boss: Optimized Red Moon effect (player feedback*);
Nano Bucks: Nano Bucks are increased with level rank (player feedback*);
Performance: Performance and stutter fixes to optimize game (player feedback*);
——Bug fixes:
Fixed super slow death animation, after the trogleuth was killed by players equipped with muscle contraction chip (player feedback*);
Fixed the problem with damage stats for reflective damage affix damage as they were too high (player feedback*);
Fixed the problem where players that loaded up an existing playthrough would have less HP than they should have (player feedback*);
Fixed the problem where a line on the right side of Skybox appeared when BOSS fight triggered the Red Moon effect.
(player feedback);
*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.