1. Pax Autocratica
  2. News
  3. Earth From Another Sun - 2019/09/06 Changelog

Earth From Another Sun - 2019/09/06 Changelog

Hi EFAS players and followers:
We hope you've had loads of fun on our previous update! In this update, we've taken much of your feedback in consideration to make the game a lot more fun for you guys, so that we can all enjoy a hopefully more stable version. This update includes fixes for balancing (yes we know, some mobs are much tougher than necessary), optimization, fixes for those pesky bugs and problems in the game. Lets take a closer look and see what else this update has in store for us!
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha 9 - 2019/09/13
Temporary changelog:


——Brand new features:
Gameplay
Chips - Now with a combination feature!
System - New award/medal function!
Weapons - More in depth weapon rarity
Enemies - More effects! (can never have too many)
Sound Effects - Many new sounds added into the game, be sure to keep yours ears perked!

——Changes & Optimization
Chips - Adjusted drop rate (player feedback*)
Weapons - Weapons are no longer active items and can be picked up from the ground with infinite ammo
Special Effects - Optimized so that you get even more stable frames!
Balancing - Balanced so that our standard mobs don't seem like OP mini bosses (player feedback*)
Levels - Increased chance for "Shop" level to appear after battles (player feedback*)
Drop - Items within "Shop" change as game progresses
Game flow - Portal now has an interactive button, so that you can only leave the level when you want to
Optimization - Game has now been optimized, player can now enjoy a smoother experience with fewer stutters (player feedback*)

——Bug fixes:
Fixed an issue where player was pushed out of the map as they stood under the dying Trogleuth. (player feedback*)
Fixed an issue where players are unable to reach portal, after they defeated the Trogleuth. (player feedback*)
Fixed an issue where the Eternal glove item had no effect on the Trogleuth. (player feedback*)
Fixed an issue where the Trogleuth projectiles were causing stutters. (player feedback*)
Fixed an issue where players crossbows display incorrect numbers for critical damage. (player feedback*)
Fixed damage balancing. (player feedback*)
Fixed an issue where players couldn't be transported by the portal. (player feedback*)
Fixed an issue with the stores chip replicators. (player feedback*)


*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.