Earth From Another Sun - 2019/10/11 Changelog
Hi EFAS players and followers:
With the blink of an eye, another couple of weeks have passed. Which also means new content and updates are to come! We've also noticed that quite a few players have already climbed over the bodies of their enemies and made their way to the top of the leaderboards, completing the available levels. We thank these players for their support and continued play testing of our game. Here's what to expect in the next update
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha 11 - 2019/10/18
Temporary changelog:
——Brand new features:
Boss - Bosses will now have affixes;
Chips:
Added "Blitz" chip;
Added "Flash" chip;
Added "Blitz Revenge" chip;
Added "Double Flash"chip;
Added "Prismatic Blade" chip;
Added "Light Beam" chip;
Added "Lightning Storm" chip.
Music:
Added background music;
Added melee sound effects
Weapons
Added second slot for additional weapon;
Pistol now has a special attack;
SMGs now have a special attack;
Scene
Added "Brachium Sector Seven" Scene
——Improvements and changes:
Weapons
Optimized Juggernaut reticle;
Optimized Spitting Cobra reticle;
Optimized Onager reticle;
Theridon - Optimized Attack mode
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*).
——Bug fixes:
Fixed an issue where missiles got stuck mid-launch (Players Feedback*);
Fixed an issue where DNA points fell into the negatives infinitely (Players Feedback*);
Fixed the Spitting Cobra, Juggernaut and Grenades had no effect on Spider boss projectiles (Players Feedback);
Fixed the issue where effect times were not displayed correctly (Players Feedback).
*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.
With the blink of an eye, another couple of weeks have passed. Which also means new content and updates are to come! We've also noticed that quite a few players have already climbed over the bodies of their enemies and made their way to the top of the leaderboards, completing the available levels. We thank these players for their support and continued play testing of our game. Here's what to expect in the next update
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha 11 - 2019/10/18
Temporary changelog:
——Brand new features:
Boss - Bosses will now have affixes;
Chips:
Added "Blitz" chip;
Added "Flash" chip;
Added "Blitz Revenge" chip;
Added "Double Flash"chip;
Added "Prismatic Blade" chip;
Added "Light Beam" chip;
Added "Lightning Storm" chip.
Music:
Added background music;
Added melee sound effects
Weapons
Added second slot for additional weapon;
Pistol now has a special attack;
SMGs now have a special attack;
Scene
Added "Brachium Sector Seven" Scene
——Improvements and changes:
Weapons
Optimized Juggernaut reticle;
Optimized Spitting Cobra reticle;
Optimized Onager reticle;
Theridon - Optimized Attack mode
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*).
——Bug fixes:
Fixed an issue where missiles got stuck mid-launch (Players Feedback*);
Fixed an issue where DNA points fell into the negatives infinitely (Players Feedback*);
Fixed the Spitting Cobra, Juggernaut and Grenades had no effect on Spider boss projectiles (Players Feedback);
Fixed the issue where effect times were not displayed correctly (Players Feedback).
*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.