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06/24 Update Preview: Interstellar Map and Landing battles! Oh Yeah!

Hi EFAS players and followers:


First of all, thank you for following us during this Steam Game Festival. It is our first festival, we've had lots of issues with the planning, the demo had some bugs, we couldn't stream properly, but still! We are really happy to see many of you from all around the world trying out our demo and giving us lots of feedback and ideas. We appreciate the support and we will make this game awesome and well worth your expectations!

Like many of you already know, we have a bi-weekly update and this week is not the update week, so as always you have here a preview of next week update. BUT! Next week update will be 2 days early, and the reason why is pretty simple. Here in China we have special holidays called Dragon Boat Festival (端午节 = warning this doesn't translate into Dragon + Boat + Festival (tongue)), so we will not be working on Thursday and Friday.

But that doesn't mean that this update will have no content. You're definitely wrong here! The interstellar map and the landing battles will be added! You will finally be able to put your fingers on what is going to be the overall structure of the game, but it's only the beginning and it will be missing a lot of features and there will be probably several bugs (let's be optimistic and not say tons of bugs!). So we will be waiting for your feedback on these new features and for now let's go through the patch preview together!

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Join our Discord to get an activation code so you can start playing immediately (become an Alpha tester) and discuss the development of the game with the dev team, and to earn exclusive pre-release limited edition perks including skins, titles and other cool stuff:

https://discord.gg/kDVG6qh

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Alpha 29 - 2020/6/24 UTC 6:00 AM
Temporary changelog:



Note: For better understanding, actives will now be called Player Abilities and Enemy skills will now be called Affixes!


[h2]——Brand new features:[/h2]
[h3]Interstellar Lord system[/h3]
  • New Interstellar map;
  • Landing battles.




[h2]——Improvements and changes:[/h2]
[h3]Player Abilities[/h3]
  • Eternal Gloves has a new animation;
  • Glitter has a new animation.

[h3]Mods[/h3]
  • |The Nano Refiner drop can now be of any following rarity: shabby, common, uncommon, rare, epic and legendary;
  • The Nano Upgrade Interface drop can now be of any following rarity: shabby, common, uncommon, rare, epic, legendary and masterwork;
  • The Nano Refiner can now only refine equipment of same of inferior rarity;
  • The Nano Upgrade Interface can now only upgrade equipment of same or inferior rarity.


Bumper - Bumpers force has been increased;

Nanobucks - Changed to loot, can be picked up.



[h2]——Bug fixes:[/h2]
  • Fixed an issue where the loot chests would not open (Players Feedback*);
  • Fixed an issue where defeating the boss would some times not drop a loot chest (Players Feedback*);
  • Fixed an issue where Fortune levels would some times not spawn loot chests (Players Feedback*).



*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.