1. Pax Autocratica
  2. News
  3. 10/02 Update: Conquest Mode disabled, New mini scenarios and much more!

10/02 Update: Conquest Mode disabled, New mini scenarios and much more!

Hi EFAS players and followers:


Hey everyone, time to play the newest patch!
This time we made the difficult decision to disable the conquest mode while we polish it and refurbish a few things.
We, but more importantly some of you, believe the mode is hard to understand and not very interesting at this current stage (Thanks a ton, keep the feedback coming!). We implemented 2 mini scenarios for you to enjoy in the mean time!
For the Roguelike mode we implemented a new station as well as a complete overhaul of the Xeno Snowfield, it won't blind you anymore, sorry about that btw! (Pictured above).


↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓

Join our Discord to discuss the development of the game with the dev team, and to earn exclusive pre-release limited edition perks including skins, titles and other cool stuff:

https://discord.gg/kDVG6qh

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓


Alpha 36 - 2020/10/02 UTC 6:00 AM
Changelog:




[h2]——Brand new features:[/h2]

[h3]New Conquest Mini Scenarios mode[/h3]

  • New Army command system, press F1 to have your army charge into battle! (No controller button associated as of now)
  • New "Invasion on Mars” scenario; (Fight off an alien invasion on Mars!)
  • New “Giant In The Plains” scenario (Fight a Giant Mecha in the Plains!);
  • Brand new hoverbike (Hold E to get down);
  • New Giant Mecha unit.



[h3]Revamping Stations[/h3]

  • New revamping station used to modify the minor attributes of mods and skills
(Players Request)


[h2]——Improvements and changes:[/h2]

  • Xeno Snowfield stage visual improved, overall brightness reduced (Players Feedback*);
  • Crosshair for the Acid Spitter, Shotgun and Grenade Launcher have been modified;
  • In multiplayer, after an involuntary disconnect, players will now automatically reconnect to the game as long as the game still exists;
  • Improved death animations for Dragons, Vespids, Spiders, Crawlers, and Cobras.



[h2]——Bug fixes:[/h2]

  • Fixed an issue where players would wobble around after another player entered the room (Players Feedback*);
  • Fixed an issue where items in a chest would change when the chest was damaged (Players Feedback*);
  • Fixed an issue where the front the chests in Fortune stages would not open, while the sides or the back of the box would open (Players Feedback*);
  • Fixed an issue where where treasure chests and items would spawn in the air and not fall (Players Feedback*).




*Players feedback refers to the improvements and fixes based on feedback coming from players.