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  3. Update 104: The Means of Domination

Update 104: The Means of Domination

Patch Note

August 24, 2023
[h2]New Features[/h2]
[h3]UI[/h3]
  • New post-battle interface.
  • New exchange system interface.
  • Added account backpack classification feature to display owned items.
  • Right-click options in the chat box: "Invite", "Join Team", "Report".

[h3]Art[/h3]
  • New player’s spaceship model.

[h3]Missions[/h3]
  • New main storyline missions.

[h3]Weapons, Troops[/h3]
  • New weapon: Xephalopod PMG.
    • Each hit on an enemy will charge the weapon, increasing its damage. Changing weapons, reloading, or using special attacks will reset the charge.
    • Special attack shoots the entire gun head, causing area damage.
  • New Troops Unit: "Death Dancer".
    • Death Dancer can attack enemies from a distance with high accuracy but poor prediction. It has high single-shot damage but slow attack speed and rate of fire.
    • Very fragile and lacks means to protect itself, making it easy to be killed.

[h3]Skin Change Function[/h3]
  • Equipping owned skins in the backpack (currently available for weapons and ships).
  • Enable the use of AC Golden Flagship.


[h2]Optimizations and Improvements[/h2]
[h3]UI/UX[/h3]
  • Renamed New Tokyo 3 to "Gratov" and New Serina to "Serina".
  • Optimized mining performance, by increasing the range of the mining laser beam.
  • Improved error message display for "warp item" when used in cities and during battle.
  • Added confirmation prompt for selling non-bound items and higher-rarities bound items.
  • Removed greeting voice lines for Recruiter, Barbara, Athena, and Arms Dealer.
  • Added equipment swap between different slots feature.
  • Teleport to the most recently visited space station when the ship has run out of fuel.
  • Optimized subtitle display on the black screen.
  • Improved battle flow immediately entering combat against normal pirates (excluding higher-level pirate encounters).
  • Increased screen movement speed in map mode.
  • Added distance display for refueling and food supply on planets and bases.

[h3]Missions[/h3]
  • "Pirate Attack" and "Breakthrough" missions changed to temporary battles.
  • Added instructions to the "Rescue Operation" mission to guide players to find the Drelix officer.
  • Mark completed missions with the "Completed" marker after the mission name.
  • Optimized tracking display for multiple mission objectives.
  • Adjusted unlock level requirement for side missions.
  • Changed mission objective in side mission "Troops Training" to assault soldiers.

[h3]Combat[/h3]
  • All dungeons now allow taking companions and troops into battles:
    • Changed command system in dungeon battles from charge to follow the player, with troops teleporting near the player when they are far away.
    • After all troops die in battle, they will be replenished based on the player's remaining troops (alongside enemy refresh).
  • When selecting the focus fire or attack command, will cause AI to stand closer together. When selecting the move command will cause AI to spread out more.
  • Optimized effects for Arcanist, Invincible, Counterattack, Pyromaniac, and Guarded affixes.
  • Optimized airdrop effects for troops in battles.
  • Optimized bullet effects for spider enemies.
  • Optimized and adjusted the mechanics of the Gauss Pistol:
    • Increased minimum shooting interval, reducing the frequency in normal mode.
    • Increased recoil recovery speed to enhance handling.
    • Increased spread recovery speed in normal mode to enhance handling.
    • Reduced maximum spread of the gun, making bullet spread smaller.
    • Decreased spread increase speed in special mode to improve accuracy.
  • Optimized and adjusted the mechanics of the Exploder Cannon:
    • Increased minimum shooting interval, reducing the frequency in normal mode.
    • Reduced trigger time for bounce explosions, causing explosions at lower heights.

[h3]Balancing[/h3]
  • Slightly reduced experience required to level up above level 10.
  • Slightly increased experience required for armor proficiency level up.
  • Adjusted materials required for weapon and troops crafting.
  • Increased materials required for weapon enhancement.

[h3]Others[/h3]
  • Bug fixes.
  • Performance optimization.