Alpha 111: On My Command
Patch Note
December 02, 2023
[h2]New Features[/h2]
[h3]Star View[/h3]
- Optimized recycling and mining process. Early completion is now allowed upon certain collect actions.
- Added dialogue events and adventure missions that can be randomly encountered while traveling in Star View.
[h3]Interface[/h3]
- Added item acquisition notifications when purchasing items.
- Added a new shortcut key "F" in the redeemable materials detailed information interface to access the redeem system.
- Added intro-videos for each profession in the custom character interface.
- The lore intro video now supports widescreen playback.
- Added minimum selling price limit for items listed in the auction house.
[h3]Combats[/h3]
- In Tactical Capture, when a player captures a specific stronghold, soldiers that have been lost at the moment will be proportionally replenished.
- New special attack for the Pirate boss.
- New explosion effect for destroying a tank.
- Added outlines around friendly bosses and elite models.
- New fire turret model.
- Optimized the Blast Ammo skill, which now displays the duration of the buff.
[h3]Redeem System[/h3]
- Added an exclusive battle and mission item-redeem system.
[h3]Balance[/h3]
- Adjusted skill acquisition and enhancement mechanics:
- Skills now function as non-consumable items.
- Removed skills forging and enhancement features, replacing them with proficiency-based unlocking of skills of different rarities and levels.
- Skills now function as non-consumable items.
- Modified the Star Shooter Set’s effect: increases the weakpoint damage rate for a few seconds upon dealing damage; this effect is not stackable.
- Modified the Assault Armor's effect: accumulates energy to refresh a random deployment-type skill as soon as it reaches certain stacks. There is a chance to refresh an extra one.
- Adjusted rifle affixes:
- Added a new "4x Scope" affix, which enhances the zoom factor for rifles.
- Added the "Rocket Launcher" affix, which launches a rocket to cause area damage after hitting enemies a certain number of times.
- Added a new "4x Scope" affix, which enhances the zoom factor for rifles.
- Added a new attribute “Shield Recovery”, which reduces the time interval for shield restoration.
[h2]Optimization & Improvement[/h2]
[h3]Missions[/h3]
- Optimized the spawning positions for mission-related fleets.
- Optimized the target guidance for mission-related fleets.
- Adjusted the unlock level and prerequisite missions for side missions.
[h3]Interface[/h3]
- Added maximum stack limit description for buffs.
- Optimized hair texture for NPCs.
- Optimized mission tracking within the city.
- Added unlock conditions prompt when clicking on locked slots.
- Improved scene loading performance.
- Added the ESC button features descriptions to the bottom right control tips pop-up.
[h3]Battles[/h3]
- In Tactical Capture, soldiers now have better decision-making during stronghold capture and combat.
- In Survival Battle, enemies’ dead soldier replenishment speed is now faster.
- Optimized running animations for Pirate Swordsman, Pirate, Goliath, and Pirate Brute.
- Improved the throwing mechanics of the Medic's healing grenades.
- Improved the Gauss Pistol shooting feeling.
[h3]Balance[/h3]
- Adjusted the levels and types acquisition methods of skills, which are now unlocked through proficiency.
- Lowered the required experience for leveling up above level 11.
- Increased the drop rates of Encounter Battles and Raid Chests.
- Adjusted the unlocking rewards of the Star Shooter profession.
[h3]Others[/h3]
- Bug fixes.
- Performance optimization.