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Alpha 113: Entropy's Power

Patch Note

January 1, 2024

[h2]New Features[/h2]
[h3]Star View[/h3]
  • The fleet can now avoid obstacles while moving.
  • Added animations while the fleet is navigating.
  • Added radar’s height display.

[h3]Interface[/h3]
  • New Tactical Capture UI.

[h3]Missions[/h3]
  • New UI for accepting missions.

[h3]Battle[/h3]
  • Added new affixes for Gauss Pistol: Thermal Surge, Head Burst.
  • Added Entropy Warrior Set.
  • Added Trembling Roar, Rust Corrosion Pulse and Rampage Skills.
  • Added elite chest buffs: Battle Roar, Iron Armor, Sniper, Wheel Turn, Grand Hunter, Agile Hunter, Apprentice Hunter, Tenacity.
  • Added pop-up notifications for random weather conditions when entering battles.
  • Added troop spawn and death dialogues.
  • When successfully capturing a stronghold in Tactical Capture, proportionally replenish the currently lost troops.
  • Added new damage types:
    • Kinetic Damage: Increases damage to shields, reduces damage to enemies.
    • Energy Damage: Reduces damage to shields, increases damage to enemies.
    • Biological Damage: Deals equal damage to both shields and enemies.
  • Adjusted boss spawn mechanics in Tactical Capture.
  • Adjusted boss spawn timings.
  • The type of elite enemies is now randomly selected from the enemies present in the current battle.
  • Added special effects for Trembling Roar and Rust Corrosion Pulse.

[h3]Battle[/h3]
  • Added an Entropy Warrior proficiency group.


[h2]Optimizations & Improvements[/h2]
[h3]Star View[/h3]
  • Optimized the Parasitic Meteor appearance timing.
  • Optimized and simplified the radar icon.

[h3]Interface[/h3]
  • Improved the visual display when exiting cities.
  • Optimized the display of interaction icons.
  • Improved the display for interacting with non-stronghold objects.
  • Added mouse hover text display for currency icons.
  • When switching categories in the inventory interface, the previous subcategory's position will be retained.
  • Optimized skill type description.
  • Optimized HUD display for interactable objects.
  • Optimized mission tracking display.
  • Added sound effects for using shortcuts.
  • Optimized the background image in inventory.
  • Adjusted auction items description to "unbound".
  • Optimized the in-battle weapon models' display.

[h3]Battle[/h3]
  • Optimized the damage number display.
  • Improved the dead body parts display.
  • Improved the visual effects of Reflector, Guarded, and Attractive affixes.
  • Improved bloodstain visual effects.
  • Adjusted troops replenishment time in battles.
  • Adjusted battles in the mission "Let His Blood Be Shed":
    • Increased turrets respawn time and stronghold capture time.
    • Increased turret’s attack.
    • Increased support troop’s number.
  • Reduced the enemy numbers for Parasitic Meteor.

[h3]Missions[/h3]
  • Added experience to the adventure mission rewards.
  • Adjusted daily and weekly mission rewards.
  • Adjusted main mission rewards.

[h3]Proficiency[/h3]
  • Adjusted the lifestyle proficiency group.
  • Adjusted the agility proficiency group.
  • Adjusted the fleet and vehicle proficiency groups.

[h3]Balance[/h3]
  • Increased the strength of some affixes: Attractive, Avalanche, Arcanist, Life Drain, Teleporter, Vengeful, Conscript, Empath, etc.
  • Reduced dagger damage.
  • Increased the battle difficulty for some Tactical Captures.
  • Reduced Simian’s damage.
  • Adjusted the ratio of turrets' shield and health in the "Let His Blood Be Shed" mission battle.
  • Increased the number of enemies and the boss's ult range in the "Pirate Attack" mission battle.
  • Increased the number of enemy waves in the "Breakthrough" mission battle.

[h3]Others[/h3]
  • Bug fixes.
  • Performance optimization.