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  3. Alpha 118: The Past on the Moon

Alpha 118: The Past on the Moon

[h2]New Features[/h2]
[h3]Interface[/h3]
  • Added new shortcut keys for interaction options.
  • Added a new crosshair customization function.
  • Mouse hovering over fuel UI now displays detailed information.
  • Added sound effects for character and proficiency level-ups.
  • Added a new prompt in the bottom right corner when leaving a team.
  • Added a prompt for losing federal credits after a battle failure.
  • Added special effects for obtaining new equipment in the battle settlement interface.

[h3]Cities[/h3]
  • When exiting the game in a city, upon reloading the save, the character will return to the last location before going offline.

[h3]Missions[/h3]
  • New Star Core Cube side mission.

[h3]Balance[/h3]
  • Agility proficiency now unlocks the running function.
  • Adjusted character’s initial health and shield values.
  • Adjusted shield recovery time.
  • Adjusted the proficiency unlock content for Psion and Battlefield Engineer.


[h2]Improvements & Optimizations[/h2]
[h3]Interface[/h3]
  • Optimized the resource loading speed for encounter battles.
  • Optimized players’ flag display in the Friends interface.
  • Optimized the coordinate display in Star View.
  • Fixed the issue with the skills proficiency interface displaying incorrect information.
  • Optimized the display of skill levels unlocked in the proficiency interface.

[h3]Cities[/h3]
  • Optimized the loading performance when entering battles from a city.

[h3]Missions[/h3]
  • Optimized the main mission story content.
  • Optimized the mission difficulty display.
  • The logbook feature is now locked during the prologue mission chapter.
  • Optimized the prompt timing for acquiring items during a mission conversation.

[h3]Battles[/h3]
  • Removed automatic charge action for soldiers. Replaced it with the follow command (assigned to the T key).
  • When multiple chests are present on a battlefield, now prioritize tracking the victory chest.
  • Optimized the display of tactical location icons on the radar.
  • Soldiers engaging in combat with enemies can now instantly follow a new move command.
  • Increased Goliath's rolling speed, but its rolling attack no longer tracks enemies.
  • Optimized tank’s destruction effect.
  • When a player dies in battle, the character's free movement perspective no longer goes through terrains.
  • Optimized the flying mechanic for the drones summoned by Pirate Captains.
  • Optimized the character animation of releasing the Star Energy Seal Series.
  • Optimized Electro’s visual effects.
  • Removed some glowing effects from the Pirate’s and Pirate Swordsman’s models.
  • Increased the disappearing speed of the Blood Moon effect after defeating a boss.
  • Increased the drop rate of Injured Pirates’ chests after winning pirate battles at level 11 and above.
  • Decreased the battle difficulty in the prologue chapter of the main mission.

[h3]Balance[/h3]
  • Adjusted the unlocking prerequisite of Elysian side missions.
  • Adjusted main mission rewards.
  • Adjusted the proficiency unlock content for the Defense and Firearms groups.
  • Adjusted the unlock level for daily missions and multi-player rifts.
  • Adjusted the proficiency unlock content for the Psion and Battlefield Engineer profession groups.
  • Adjusted the running function to unlock at level 2.
  • Increased the strength bonus for certain high-tier skills.

[h3]Others[/h3]
  • Bug fixes.
  • Performance optimization.