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  3. Alpha 120: More chests, more barrels, more power!

Alpha 120: More chests, more barrels, more power!

[h2]New Features[/h2]
[h3]Battles[/h3]
  • Fixed tracking errors in daily delivery missions.
  • Fixed the issue where full repairs couldn't be conducted when coupons were available.
  • Fixed the issue where a player being blocked multiple times in the chat box will show multiple instances of the same player's name on the blacklist.
  • Fixed inconsistencies between previewed and actual rift rewards.
  • Fixed the abnormal player avatar display on the mail interface.
  • Fixed the incorrect description text in the custom character interface.
  • Fixed the incorrect description for the "Arbiter" title.
  • Fixed the English description errors in certain side missions.
  • Fixed the issue of being unable to land in Gratov.


[h3]Character[/h3]
  • Certain proficiencies now unlock when reaching a certain level or completing a specific mission.


[h3]Interface[/h3]
  • Added a new minigame for unlocking treasure chests.
  • Added new crosshair effects for charged attacks and enemy kills.
  • Added a new reporting function.
  • Added the character level to the save files in the load interface of the main menu.
  • Added a new icon for the Federation credits.



[h2]Improvements & Optimizations[/h2]
[h3]Cities[/h3]
  • Optimize the display of billboard content within the city
  • Fixed the issue of being unable to land in Gratov.


[h3]Battles[/h3]
  • Allied troops now follow the player by default.
  • Improved the feel of the Longbow and Acid Spitter.
  • Improved the AI pathfinding in the new storyline battles.
  • Improved the AI spawn logic in the new storyline battles.
  • Improved the UI effect indicating the direction of the damage received.
  • Improved the grenade-throwing animation.
  • Improved the damage values display animation.
  • The Gara Assault Rifle’s scope multiplier has been adjusted to x1.5.
  • Improved the red lighting effect when Bosses spawn.
  • Improved the pirates’ shooting FX.
  • Optimized the timing of the actual bullet recovery during the reloading animation of the Explosive PMG.
  • Improved the Explosive PMG’s animations.
  • Improved the enemy bodies’ explosion FX.
  • Improved the AI aggro logic.
  • Increased a bit the volume of the kill sound effect.
  • Adjusted the timing for the drop of Boss’ loot.
  • Reduced radar range in battles.
  • Fixed the issue of rifle scopes interrupting the Fiery Assault skill release when activated.
  • Fixed the issue of not being able to move the spacecraft after returning from a Cube of Trials challenge.
  • Fixed the display error of certain space station buildings during the Anti-Urslan Program battle.
  • Improved memory usage and fixed the stuttering issue when generating enemies.
  • Reduced the battle difficulty of the prologue mission "Final Question."


[h3]Missions[/h3]
  • The proficiency upgrade objective for the mission “For a Spin” has been changed to character experience gain.
  • Improved the timing of the tutorial videos’ popup.
  • Fixed the issue of not being able to deliver the mission "The Saipanian Survivors".
  • Fixed the display error of some side missions' mission goals.
  • Fixed tracking errors in daily delivery missions.
  • Fixed the English description errors in certain side missions.


[h3]Interface[/h3]
  • Optimized item repair methods. Added shortcut for auto-repair.
  • Fixed the display error and the wrong calculated values when allocating attribute points.
  • Fixed the display error in the multiplayer battle voting interface when initiating a battle multiple times.
  • Fixed the issue where errors occurred when opening the enhancement interface by interacting with NPCs.
  • Fixed the issue where there were no blueprints for Midmass Oil and Heavymass Oil.
  • Fixed the issue of the same materials being required for crafting unbound soldiers.
  • Fixed the display issue where the redundant surrender confirmation interface appeared during the Star Core Cube battles.
  • Fixed the issue of goods getting lost during NPC fleet trading.
  • Fix the unremovable red dots in the event interface.
  • Fixed the issue of displaying incorrect time consumption in the victory settlement interface during the prologue battle in the main mission.
  • Fixed the issue where full repairs couldn't be conducted when coupons were available.
  • Fixed the issue where a player being blocked multiple times in the chat box will show multiple instances of the same player's name on the blacklist.
  • Fixed inconsistencies between previewed and actual rift rewards.
  • Fixed the abnormal player avatar display on the mail interface.
  • Fixed the incorrect description text in the custom character interface.
  • Fixed the incorrect description for the "Arbiter" title.


[h3]Balance[/h3]
  • Improved the rewards of the daily missions’ battles.
  • Slightly reduced the proficiency gains for weapons, spaceships, vehicles, and troops.
  • Adjusted the drop of unbound material chests when mining and recycling.
  • Adjusted feature unlock conditions for troop management, crafting, Battle Pass, troops proficiency, logbook progression, recycling, and rifts.


[h3]Others[/h3]
  • Added a new opening video.
  • Performance optimization.
  • Bug fixes.