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  3. Alpha 121: Kill Points, Machines, & Vendors

Alpha 121: Kill Points, Machines, & Vendors

[h2]New Features[/h2]
[h3]Battles[/h3]
  • Expanded weapon slots.
  • Increased maximum ammunition limit in battle.
  • Added Kill Points and Battlefield Vendor in certain battles, allowing players to earn and exchange powerful buffs by accumulating kill points from defeating enemies.
  • Added Shieldmaster alliance ability that can be activated by interacting with Medics.
  • Introduced difficulty levels 31-100 for Hatchery, Mineral Comet, and Cosmic Vortex.
  • Added buff chests and explosive barrels to some battles.
  • Added new kill crosshair effect.
  • Added new stronghold capture effect.
  • Added new fully charged effect for Explosive PMG.
  • Added new Command UI.


[h3]Balance[/h3]
  • High rarity items can now be crafted.
  • Defensive Shotshell blueprint added as a reward in the proficiency system.
  • Repair proficiency now impacts the repair percentage cap for auto-repair feature.
  • Players will now receive enemy item drops upon defeating them.


[h3]Star View[/h3]
  • Players will incur a bounty for attacking non-hostile factions.
  • Added a spacecraft-bombard mini gameplay.
  • Added team attacks on pirates and strongholds.


[h3]Interface[/h3]
  • New fuel UI.


[h3]Missions[/h3]
  • Added new Elysian side missions.


[h3]Cities[/h3]
  • Added new Recruiter and Weaponsmith models.


[h2]Improvements & Optimizations[/h2]
[h3]Star View[/h3]
  • Optimized item tracking performance.
  • Increased the number of rifts, recycling, and mining points.
  • Fixed the abnormal model generation in Hatcheries and Mineral Comets.


[h3]Battles[/h3]
  • Equipment drop levels in battles now sync with player's current level.
  • Optimized the way Medic alliance skills are released.
  • Adjusted Mini-HAARP to deal multiple damage.
  • Optimized hit and shatter effects of shields in battle
  • Optimized the hit effects of traps with the Electro affix.
  • Optimized troop generation for players during battles.
  • Reduced the blocking effect of friendly troops.
  • Adjusted vehicle's automatic movement to follow player commands.
  • Optimized the timing of summoning objects disappearing.
  • Optimized the animation effect of defensive troops when they receive a large amount of damage.
  • Fixed the issue of support troops not being able to use alliance skills.
  • Fixed the issue of Pirate Hideouts not generating victory chests.
  • Fixed the issue of battle vehicles disappearing due to the vehicle move command.
  • Fixed the issue of being able to enter a Star Core Cube challenge battle through the event interface in another battle.
  • Optimized the frame rate drops in the "Last Resorts" mission's battle.


[h3]Interface[/h3]
  • Optimized display for increasing combat power.
  • Added a button to claim Federal Credits in the Anti-Urslan Program event interface.
  • Fixed the issue where items equipped with skins could not be upgraded.
  • Fixed the issue of not being able to open level-30 storage chests.
  • Fixed the issue of mission trackers being missing.
  • Fixed the button display error in the attribute allocation interface.
  • Fixed the issue of being able to recycle and mine from certain advanced resource points before unlocking them through the proficiency system.
  • Fixed the issue of incorrect rarity being displayed when sharing item information in chat channels.
  • Fixed the error caused by players ignoring the team battle vote and choosing to enter the battle alone after receiving an invitation from other players in multiplayer mode.
  • Fixed the issue of being unable to leave the city by long-pressing ESC under certain mission conditions.
  • Added enemy direction indicators beyond radar range.


[h3]Balance[/h3]
  • Reduced durability deduction for losses in battles.
  • Adjusted the unlockable content for proficiency in Ranged and Mid-Ranged Combat, and Explosive categories.
  • Lowered the battle difficulty in the main mission’s prologue chapter.
  • Increased ammunition drop rates in battles.
  • Increased the ammunition capacity for Gratov Quantum Longbow and Grenade Launcher.
  • Increased speeds for character movement and running.


[h3]Others[/h3]
  • Performance optimization.
  • Bug fixes.