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  3. Alpha 122/123: The Fractured Space

Alpha 122/123: The Fractured Space

[h2]New Features[/h2]
[h3]Battles[/h3]
  • Player’s companions can now be brought into cities and battles.
  • Added Buff Enhancer and Chaotic Copier to the battlefield.
  • Added Thunder and Laser Cannon affixes.
  • Added troop skill for Augmented Primate that can be activated when interacting near a troop unit.
  • Troops now possess attributes for damage, defense, movement speed, durability consumption, and Federal Credit costs for upgrades.
  • Added 'Prism,' 'Flash Strike,' 'Missile,' 'Aura Strike,' and 'Hatred Strike' to battle buff chests.
  • Pirate Hideout now has higher difficulty levels, with explosive barrels and buff chests added to the battlefield.
  • Buff chest and buff machine locations in battle are now randomly distributed.
  • Added overheating effects to Gauss Pulse Cannon.
  • Added enemy indicator feature to the radar.
  • New Cobra model.


[h3]Balance[/h3]
  • Added new profession proficiency categories.
  • Added Data Core blueprints as unlockable content in the Common proficiency category.


[h3]Star View[/h3]
  • Added small, medium, and large camps. Rewards can be acquired after clearing nearby threats.
  • Added Fractured Gates, interact with specific locations as guided to obtain related rewards.
  • Discovered space station locations will be displayed in radar and map views.


[h3]Interface[/h3]
  • Added Album feature.
  • Added Rifts Ranking.


[h3]Missions[/h3]
  • New side mission for Elysia.
  • Expanded main mission’s prologue chapters with sub-missions "Refuel," "Emergency Repair," and "New Hope."
  • Added plot videos for the main mission’s prologue chapter.


[h2]Improvements & Optimizations[/h2]
[h3]Battles[/h3]
  • Hidden the affix information for elites and bosses.
  • Hidden interaction options on the battlefield while the player is in the reviving state.
  • Optimized visual effects for Gauss Pulse Cannon’s Alt Fire.
  • Increased the number of affixes for elites and bosses.
  • Headshots no longer deal extra damage when both enemy and player troops have shields.
  • Optimized explosion effects for barrels.
  • Optimized shield display.
  • Optimized throwing animations for barrels.
  • Optimized display of weapons’ ballistic trajectory.
  • Optimized visual effects to distinguish between enemy and ally for Empath affix.
  • Optimized shattering effects for Incendiary affix.
  • Optimized soldier behavior in battle.
  • Reduced lag during troop generation.


[h3]Star View/h3]
  • Adjusted the distribution of certain recycling and mining locations.
  • Increased recycling speed.


[h3]Interface[/h3]
  • Optimized the icon for auto-repair in the inventory.
  • Optimized the chat channel filter button.
  • Increased combat power is now displayed when allocating attribute points.
  • Optimized item tracking display.
  • Players can now use the mouse to click on HUD shortcuts to access the corresponding interface.
  • Added combat power recommendations to the Star Core Cube challenge interface.


[h3]Missions[/h3]
  • Adjusted the objectives of the "Preparation for Expedition" mission.
  • Adjusted unlock conditions for the Star Core Cube missions and the Elysian side missions.


[h3]Cities[/h3]
  • Added Dash Thrusters for quick sprinting in cities.


[h3]Balance[/h3]
  • Adjusted the unlock content order for the Agility proficiency category.
  • Adjusted the unlock condition for the Anti-Urslan Program event.
  • Adjusted the quality of materials dropped at certain rift levels.
  • Reduced the experience required for proficiency upgrades.
  • Adjusted unlockable content for soldiers’ proficiency categories.
  • Lowered the experience required for level-up at levels 2, and 11-30.
  • Optimized descriptions of methods to obtain purple and orange-tier materials.
  • Increased Federal Credits rewards for daily missions and daily rift challenges.


[h3]Others[/h3]
  • Performance optimization.
  • Bug fixes.