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  3. Alpha 129: Troop Potential Unleashed

Alpha 129: Troop Potential Unleashed

Double Upgrade in Battle and Missions!
In this update, we have added some brand new battle features that will have you dominating the battlefield like never before.
Strike Squad of different tiers will showcase their unique abilities, while affixes for leaders and elite enemies have been redefined, offering a more challenging battle experience.
But wait, do you crave even more excitement? You got it! This time, we've added ragdoll effects upon player death and screen shaking effects, all to give you an unparalleled sense of battle thrill. And let's not forget the new massive ship skill - 'Orbital Laser' for some epic action.
Furthermore, the mission system in this version has been completely revamped, with a streamlined main storyline to get players into the action faster than ever before. Get ready for an adrenaline-pumping experience like never before!

[h2]New Features[/h2]
[h3]Battles[/h3]
  • Troops of different rarities now possess unique abilities (focused on “Strike Squad” in this update)
  • Same affix now has different effects for elites and leaders
  • Added ragdoll effects for players upon death
  • Added screen shake effects when taking damage or encountering environmental impacts
  • Vehicles now cause high damage explosions upon destruction
  • Added a a recap of reasons for player deaths during battle
  • Added a countdown reminder for closing the battlefield in encounter battles
  • Added a new spacecraft skill: Orbital Laser
  • Added an alliance skill for Pirate Berserkers
  • Added alt fire for Thermal Shotshell SX
  • Added Hatchery Extraction gameplay


[h3]Missions[/h3]
  • Simplified the main storyline’s prologue chapter


[h3]System[/h3]
  • - Added exclusive space station construction gameplay


[h3]Interface[/h3]
  • Added construction tech module


[h2]Improvements & Optimizations[/h2]
[h3]Battles[/h3]
  • Optimized sound effects for player’s life regeneration
  • Optimized Radiant Ring Blade’s visual effects
  • Optimized explosion effects triggered by enemies in battles
  • Optimized visual effects for the affixes Whirlwind and Divine
  • Optimized character control experience
  • Optimized kill points acquisition in battles; now troop kills also provide kill points
  • Optimized throwing animations for Healing Grenades and Stun Grenades
  • Optimized Missile Turrets’ special effects
  • Fixed the issue with the circular path of allied troops during follow sequences
  • Optimized the near-death effects in battles
  • Reduced the damage from elites and leaders.
  • Reduced the damage from turrets.


[h3]Interface[/h3]
  • Optimized special effects when unlocking blueprints in Tech Tree
  • Optimized the use of the Enter key in numerical fields; it now triggers dialog boxes and message sending
  • Optimized the display of tech points when unlocking tech modules in Tech Tree
  • Optimized the prompt effects when there are Star Core Cube reward chests available for claiming
  • Optimized the team interface.


[h3]Missions[/h3]
  • Adjusted certain mission objectives in the main storyline’s prologue chapter
  • Adjusted loot contents of treasure chests in the prologue battles


[h3]Star View[/h3]
  • Replaced the model for Mineral Strongholds
  • Adjusted the distribution locations and gathering drops of mineral resources


[h3]Others[/h3]
  • Performance optimization.
  • Bug fixes.