Update 102: Venus Thunderstorm
Patch Note
[h2]New Features[/h2]
[h3]Galaxy Map[/h3]
- Beacon function: Space stations and destinations are marked and their distance is displayed.
[h3]UI[/h3]
- Unfinished main quests restrict player actions and guide them to complete the current main quest first.
- New dialogue interface UI with an improved interactive presentation.
- After interaction with NPC, the screen goes black, and the player switches from a first-person perspective to the dialogue screen that shows the NPC's face and displays the full dialogue content.
- Auction House purchase interface has a new "ALL" category.
- New UI for successful item crafting and pop-up window with items received after the crafting session.
- Auction House: Increased size of item icons in the Auction House page, added a scrollbar, and item quantity display.
- Brand new spaceship enhancement feature.
[h3]Missions[/h3]
- Daily missions now include proficiency, crafting, enhancement, and repair tasks.
- Added a tutorial Auction House mission.
[h2]Changes & Optimizations[/h2]
[h3]UI[/h3]
- Introducing a new season of the Battle Pass.
- Added an option to disable attacks on all outposts.
- Progress reward boxes in the Quest Journal task list have a red dot prompt when they can be claimed
- Repair and healing pop-up windows now have a cancel option, and selecting to close the window cancels the repair and healing operations.
- Deduction coupon pop-up window now has a cancel option, and selecting to close the window cancels the repair and healing operations.
[h3]Missions[/h3]
- Updated main quest line.
- Weekly missions temporarily disabled.
- Delivery missions between colonies now include a prompt to use the fast travel device.
- The quest reward Shield Grenade S1 for completion of «Elysia» was removed.
[h3]Auction House[/h3]
- Non-bound weapons, troops, ships, and vehicles can now be sold.
[h3]Battle[/h3]
- Adjusted the health bar effects.
- Added random weather effect "Venus Thunderstorm."
- -In the specific zones of the battle, an ionized area will be generated, with more and more ions, and lightning strikes in an instant.
- -Thunderstorms cause significant damage and knockback to units within range (vehicles and buildings are not knocked back).
- -In the specific zones of the battle, an ionized area will be generated, with more and more ions, and lightning strikes in an instant.
- Battles with NPC fleets changed to flag-capturing gameplay in the "Cliffside Military Factory" battle.
- Improved AI behavior in flag-capturing gameplay, with a higher chance of attacking enemies within flag positions.
- Troops behavior optimizations:
- -Ranged troops now move more frequently.
- -Ranged troops perform a melee attack once and then move back to engage in ranged shooting.
- -Ranged troops now move more frequently.
- Aberrant Mutation skill optimizations:
- -Updated Aberrant Mutation effects, and adjusted Aberrant Mutation regular attacks.
- -Shotgun shooting changed to a small skill, with increased area damage.
- -Updated Aberrant Mutation effects, and adjusted Aberrant Mutation regular attacks.
- Troops no longer block friendly bullets.
- Legendary pirates adjusted from level 61 to level 31.
- After winning a battle players can now press and hold ESC to teleport to the location of the treasure chest.
[h3]Balancing[/h3]
- Increased experience required for character leveling from level 20 to 30
- Increased drop rate of ship, vehicle, and troops acceleration items
- Decreased the drop rate in encounter battles.
- Increased durability of certain troops, spaceships, and vehicles.
- Increased durability deductions in victory and defeat settlements.
- Elysia starts at level 1 by default until the main quest is finished. Once the main quest is completed, the Elysia stronghold level adjusts to match the player's level.
- The quantity of loot obtained after winning a Spacecraft Defense battle has increased.
- The level range for obtaining weapon proficiency experience has been expanded (monsters and dungeons below level 9 will now give proficiency as normal).
- The difficulty for first-time pirate battles and "Tactical Capture" battles has been slightly decreased.
- Removed longbow rewards from the general exchange.
- Adjusted the unlocking level for longbow proficiency to level 30 in ranged proficiency.
[h3]QoL[/h3]
- After winning the battle long pressing ESC button will teleport you to the treasure chest location (not supported in Pirate Hideouts).
[h3]Others[/h3]
- Performance optimization
- Many bug fixes