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  3. Alpha 110: Major QoL Update

Alpha 110: Major QoL Update

Patch Note

November 18, 2023

[h2]New Feature[/h2]
[h3]Character[/h3]
  • New wings special effects for Seraph’s exosuit.

[h3]Space View[/h3]
  • The mining ore and recyclable debris models in the Space View now have a random rotation to make it more realistic.

[h3]Interface[/h3]
  • New Vehicle-Driving HUD.
  • New Matchmaking UI.
  • New Thank-you Announcement Popup UI.
  • Shop interfaces now display the owned quantity of the selected item.
  • Added a limit to the backpack's size. After reaching the limit, any further items acquired will be sent via email.
  • Added troops' icons in the character creation interface. Clicking on an icon shows the details of the selected troops.
  • Added a Skip button for all black-screen narrative texts.
  • Added shadows to all the 3D models displayed in the UI.
  • Added a black screen transition when returning to the main menu.

[h3]Battle Pass[/h3]
  • New Battle Pass Season.

[h3]In-Battle[/h3]
  • New special effects for skills.
  • New attack effect for the Assault Recruits.
  • Added a limit on how many times a player can respawn in one battle.
  • New alert effect for Hunting Trap.
  • New special effects and UI for Portable Guided Missiles.


[h2]Optimization & Improvement[/h2]
[h3]Space View[/h3]
  • Optimized Object Display:
    • Added icons for Spacecraft Defense and Storage Chests.
    • Optimized the different distance display of the spaceship’s flags.
    • Optimized the spaceship model display during the interactions.
  • Player’s current location is now displayed in the overall Space Map mode.
  • Optimized tracking. Automatically tracks the nearest target fleet when entering a mission area.

[h3]Interface[/h3]
  • Changed backpack interface interaction logic so that items are selected by clicking instead of hovering.
  • Pressing the shortcut used to open a certain interface a second time, now closes it.
  • After entering the city, players can now immediately hold ESC to return to Star View.

[h3]Missions[/h3]
  • Improved the difficulty display for missions. Now, it’s no longer based on level.
  • Lowered the minimum level requirement for unlocking side missions.
  • Daily Missions adjustment:
    • The prerequisite mission for unlocking daily missions is now “The Journey Begins”.
    • Adjusted the order of daily missions.
  • Adjusted NPC Lineken's location in the "Having a Good Talk" mission.
  • Adjusted the Scientific Research Ship location in the "Find the Scientific Research Ship" mission.
  • Adjusted the condition for the side quest "No Sugar, No Tea, But Rum". Now, it can be completed with a pirate swordsman of any rarity.

[h3]In-Battle[/h3]
  • Optimized Desolater’s animation.

[h3]Balance[/h3]
  • Increased the experience gained for proficiency.
  • Removed the dropping of Fledgling Eggs and Round Egg Larvae from recycling and mining at Level 1.
  • Increased the number of required materials for weapons, skills, armor, and troops’ upgrades.
  • Adjusted the types of items sold by merchants to make them more reasonable in certain contexts.
  • Increased the credits needed for upgrading and crafting.
  • Increased the maximum white-tier materials available for exchange in the exchange system.

[h3]Others[/h3]
  • Bug fixes.
  • Performance optimization.