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  3. Alpha 125: Auryto’s Battlefield Memories

Alpha 125: Auryto’s Battlefield Memories

[h2]New Features[/h2]
[h3]Battles[/h3]
  • Added distinct icons for different battlefield buffs.
  • Added sound effects for shield breaking, after breaking, and recovery.
  • Added color indicators for the rarity of dropped equipment.
  • Added a fallback option for graphics settings.
  • Added estimated Rift battle duration.
  • Added "Sniper" affix.
  • Added interactive explosives and Pem's Eggs within battle scenes.
  • Added notification when weapons have no durability.
  • Added Alt Fire for SMG.
  • Added battlefield buffs related to Kill Points.
  • Added a new Encounter Battle scene: Auryto Spore Battlefield.
  • Increased the number of leaders (bosses) required to be defeated in rifts such as the Hatchery and Pirate Hideout.


[h3]Interface[/h3]
  • Added red dot prompt when attribute points are unallocated.
  • Added detailed information for attribute points.
  • Added red dot prompt when there is equippable gear.


[h3]Star View[/h3]
  • Added quick key for filtering the large map.


[h3]Missions[/h3]
  • Added recommended Combat Power for attack-type missions.


[h3]Others[/h3]
  • Unlocked Athena and Barbara as player companions, allowing them to be brought into cities and battles.


[h2]Improvements & Optimizations[/h2]
[h3]Battles[/h3]
  • The Rift selection interface now displays the player's Combat Power.
  • Integrated vehicle commands into the F1 command system.
  • Optimized detailed descriptions of battlefield buffs.
  • Extended the duration of the Weaken buff.
  • Optimized the firing experience of the SMG.
  • Optimized melee skill hotkey when F key is long-pressed and then released.
  • Reduced the flight speed of cannon projectiles in certain affixes.
  • Optimized Sniper’s attack effects.
  • Optimized the hit reaction when soldiers have shields.


[h3]Star View/h3]
  • Teammate HUD now is displayed on the map.
  • Fixed the issue of certain materials lacking acquisition methods.


[h3]In-Cities[/h3]
  • Fixed the dark lighting in certain areas in Lima.
  • Fixed the issue of material prices not being displayed in the NPC store purchase interface.


[h3]Balance[/h3]
  • Optimized the display effect of negative soldier attributes.
  • Reduced the durability loss of equipment upon battle failure.
  • Removed food-related settings.
  • Increased the number of skills required to activate the professional set effects.


[h3]Interface[/h3]
  • Replaced proficiency icons.


[h3]Missions[/h3]
  • Added ship battle gameplay to mission objectives.
  • Optimized base mission flow.


[h3]Others[/h3]
  • Performance optimization.
  • Bug fixes.