Alpha 125: Auryto’s Battlefield Memories
[h2]New Features[/h2]
[h3]Battles[/h3]
[h3]Interface[/h3]
[h3]Star View[/h3]
[h3]Missions[/h3]
[h3]Others[/h3]
[h2]Improvements & Optimizations[/h2]
[h3]Battles[/h3]
[h3]Star View/h3]
[h3]In-Cities[/h3]
[h3]Balance[/h3]
[h3]Interface[/h3]
[h3]Missions[/h3]
[h3]Others[/h3]
[h3]Battles[/h3]
- Added distinct icons for different battlefield buffs.
- Added sound effects for shield breaking, after breaking, and recovery.
- Added color indicators for the rarity of dropped equipment.
- Added a fallback option for graphics settings.
- Added estimated Rift battle duration.
- Added "Sniper" affix.
- Added interactive explosives and Pem's Eggs within battle scenes.
- Added notification when weapons have no durability.
- Added Alt Fire for SMG.
- Added battlefield buffs related to Kill Points.
- Added a new Encounter Battle scene: Auryto Spore Battlefield.
- Increased the number of leaders (bosses) required to be defeated in rifts such as the Hatchery and Pirate Hideout.
[h3]Interface[/h3]
- Added red dot prompt when attribute points are unallocated.
- Added detailed information for attribute points.
- Added red dot prompt when there is equippable gear.
[h3]Star View[/h3]
- Added quick key for filtering the large map.
[h3]Missions[/h3]
- Added recommended Combat Power for attack-type missions.
[h3]Others[/h3]
- Unlocked Athena and Barbara as player companions, allowing them to be brought into cities and battles.
[h2]Improvements & Optimizations[/h2]
[h3]Battles[/h3]
- The Rift selection interface now displays the player's Combat Power.
- Integrated vehicle commands into the F1 command system.
- Optimized detailed descriptions of battlefield buffs.
- Extended the duration of the Weaken buff.
- Optimized the firing experience of the SMG.
- Optimized melee skill hotkey when F key is long-pressed and then released.
- Reduced the flight speed of cannon projectiles in certain affixes.
- Optimized Sniper’s attack effects.
- Optimized the hit reaction when soldiers have shields.
[h3]Star View/h3]
- Teammate HUD now is displayed on the map.
- Fixed the issue of certain materials lacking acquisition methods.
[h3]In-Cities[/h3]
- Fixed the dark lighting in certain areas in Lima.
- Fixed the issue of material prices not being displayed in the NPC store purchase interface.
[h3]Balance[/h3]
- Optimized the display effect of negative soldier attributes.
- Reduced the durability loss of equipment upon battle failure.
- Removed food-related settings.
- Increased the number of skills required to activate the professional set effects.
[h3]Interface[/h3]
- Replaced proficiency icons.
[h3]Missions[/h3]
- Added ship battle gameplay to mission objectives.
- Optimized base mission flow.
[h3]Others[/h3]
- Performance optimization.
- Bug fixes.