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Pax Autocratica News

Live Stream: Watch devs play!

Hi Everyone!

We are happy to announce that we will be joining the Steam Game Festival Summer Edition! The demo available during these 5 days mainly features a multiplayer raid of Earth From Another Sun, but don't forget that we are building lots of awesome features like large-scale battles, diplomacy, romance, galactic domination, etc.

Please take a look at our Roadmap in the Quick Pitch to get an idea of what the game will be like when completed, as well as what the exact Demo content is and how to play it!

In addition to the Demo we will also be doing a Live Stream on June 18th starting at 09:00 AM UTC. In this Stream, our lead producer Freeman is going to try his best to look like an extremely skilled player (going to be tough though!), so don't hesitate to join so that you can chat with us, or just grab some pop-corn and have fun watching ːsteammockingː

Join our Discord to get an activation code so you can enjoy all alpha content (become an Alpha tester) and secure the first seat to give our bi-weekly new content updates a try way before everyone else! We will be happy to hear your ideas and discuss the development of the game with you.
https://discord.gg/kDVG6qh

If you enjoyed watching or playing EFAS, don't forget to add it to your Wishlist!

See you on the Live Stream and remember to 'Set a reminder' so that you won't miss the events!

Live Stream: When Mount Blade meets FPS-Roguelike

Hi Everyone!

We are happy to announce that we will be joining the Steam Game Festival Summer Edition! The demo available during these 5 days mainly features a multiplayer raid of Earth From Another Sun, but don't forget that we are building lots of awesome features like large-scale battles, diplomacy, romance, galactic domination, etc.

Please take a look at our Roadmap in the Quick Pitch to get an idea of what the game will be like when completed, as well as what the exact Demo content is and how to play it!

In addition to the Demo we will also be doing a Live Stream on June 18th starting at 12.00 Noon UTC. In this Stream, our lead producer Freeman is going to try his best to look like an extremely skilled player (going to be tough though!), so don't hesitate to join so that you can chat with us, or just grab some pop-corn and have fun watching ːsteammockingː

Join our Discord to get an activation code so you can enjoy all alpha content (become an Alpha tester) and secure the first seat to give our bi-weekly new content updates a try way before everyone else! We will be happy to hear your ideas and discuss the development of the game with you.
https://discord.gg/kDVG6qh

If you enjoyed watching or playing EFAS, don't forget to add it to your Wishlist!

See you on the Live Stream and remember to 'Set a reminder' so that you won't miss the events!

06/12 Update: 3 whole new maps, dragons?! and new abilities!

Hi EFAS players and followers:


Today's version will bring lots of new content for you to enjoy. 3 new maps, new flying enemies and boss, new player actives and the ability to increase the number of actives you can equip at once. A fundamental change in the weapon mods logic has been made because you've all give us some negative feedback on the mods changes that we updated several versions ago (see below for more details). And I know that in last week preview patch note we said we would release the first part of our Interstellar Lord System but it's really not ready yet for you to play. We will continue to work hard on it and try our best to make it work for next version! So right now, I'm going to announce this version's content~

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Join our Discord to get an activation code so you can start playing immediately (become an Alpha tester) and discuss the development of the game with the dev team, and to earn exclusive pre-release limited edition perks including skins, titles and other cool stuff:

https://discord.gg/kDVG6qh
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓

Alpha 28 - 2020/6/12 UTC 8:00 AM (2 hours delay from usual update time)
Changelog:




[h2]——Brand new features:[/h2]
[h3]Mods[/h3]
  • New Active slot +1 mod (Increases the active number up to 8);
  • Mod slots are now unlimited;
  • Mod Slot +1 mod has been removed.

[h3]Enemies[/h3]
  • Poisonous Dragon;
  • Fire Dragon;
  • Ice Dragon;
  • Storm Dragon;
  • Vain Shivana (Rank Boss);
  • Poisonous Dragon King;
  • Fire Dragon King;
  • Ice Dragon King;
  • Storm Dragon King.

[h3]Scenes[/h3]
  • Floating Heaven (Battle Map);
  • Mars Ruins (Survival Map);
  • Galegler Enclave (Survival Map).

[h3]Actives[/h3]
  • Black Hole;
  • Toxic Scythe.




[h2]——Improvements and changes:[/h2]
[h3]Weapon Mods[/h3]
  • Blitz, Destruction, Weaken, Lighting Chain effects have been changed from weapon mods to normal mods;
  • Weapon mods cannot be refined or upgraded;
  • Weapon mods levels increase with weapon level.


Blockade Battle Map - Improved Interface and algorithm;

Actives - Consumable actives don't have main and sub stats anymore;

Survival Mode - Infinite rank game mode has been removed from the game;

Optimization - Highly improved interface performances (Players Feedback*);



[h2]——Bug fixes:[/h2]
  • Fixed an issue where chest would not open (Players Feedback*);
  • Fixed an issue where upgrade interface would appear onto other interfaces (Players Feedback*);
  • Fixed an issue where there will be sound issues while in the Blockade Battle Map interface (Players Feedback*);
  • Fixed an issue where refining mods would make the main stats upgrade disappear (Players Feedback*);
  • Fixed some weapons accuracy issues (Players Feedback*);
  • Fixed an issue where the game would not be paused when using Upgrade Interfaces during battle ranks (Players Feedback*);
  • Fixed an issue where defeating Heracles would not make the scene dome disappear (Players Feedback*);
  • Fixed an issue where radioactive dust would appear in survival maps (Players Feedback*);
  • Fixed an issue where ESC would not close the chat window (Players Feedback*);
  • Fixed an UI issue in the materials window of the backpack (Players Feedback*).




*Players feedback refers to the improvements and fixes based on feedback coming from players.

Earth From Another Sun Quick Pitch

Hi Everyone!

First of all, thank you for your interest in Earth From Another Sun.
We've prepared a Demo so that, during these 5 days of Steam Game Festival, you can give our game a try and, if you feel like it, follow us and discuss the development of the game with us!


[h2]What is Earth From Another Sun?[/h2]
This is Mount & Blade meets Borderlands: RPG, FPS, with Strategy and Rogue-like elements. It has a single-player campaign with multiplayer co-op battles and raids.


[h2]How to play the demo[/h2]
  1. You can equip up to 2 weapons, 10 mods (passives) and 4 actives (skills);
  2. Weapons have infinite ammo, 2 firing modes and can be modified via weapon mods;
  3. Skills consume energy according to their costs and energy refills with time;
  4. Equipment can be upgraded (lvl up) or refined (rarity up) using materials gathered through the game;
  5. Choose your path through the Rank map and get to the last Boss;
  6. There are different types of levels, check out the mission objective on the right side of the HUD;
  7. You will get to fight tougher enemies as your rank increase, working on your build is crucial for your survival!

Don't lose hope and if you can manage to beat the last Boss, you can try again with a different build! We've got lots of surprises for you~


[h2]Controls[/h2]



[h2]Important Dates*[/h2]
  • EA release: End of September this year;
  • Full Version Release: Summer 2021.


*Estimate, might be subject to change


[h2]Roadmap[/h2]

Discord Live Chat: Ask the devs anything! (You can even get answers!!!)

Hi Everyone!

We are happy to announce that we will be joining the Steam Game Festival Summer Edition! The demo available during these 5 days mainly features a multiplayer raid of Earth From Another Sun, but don't forget that we are building lots of awesome features like large-scale battles, diplomacy, romance, galactic domination, etc.

Please take a look at our Roadmap in the Quick Pitch to get an idea of what the game will be like when completed, as well as what the exact Demo content is and how to play it!

In addition to the Demo we will also be doing a Live Stream on Tuesday June 16th starting at 2:00PM EST. In this Stream, our lead producer Freeman is going to try his best to look like an extremely skilled player (going to be tough though!), so don't hesitate to join so that you can chat with us, or just grab some pop-corn and have fun watching ːsteammockingː

Join our Discord to get an activation code so you can enjoy all alpha content (become an Alpha tester) and secure the first seat to give our bi-weekly new content updates a try way before everyone else! We will be happy to hear your ideas and discuss the development of the game with you.
https://discord.gg/kDVG6qh

We will also host a Q&A on Discord on Tuesday June 16th starting at 3:00PM EST (just after the Live Stream), so don't be shy and come at us with all your questions, the team will be here to answer them!

If you enjoyed watching or playing EFAS, don't forget to add it to your Wishlist!

See you on Tuesday and remember to 'Set a reminder' so that you won't miss the events!