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Earth From Another Sun - 2019/11/29 Changelog

Hi EFAS players and followers:

As always, thanks everyone for your continuous support and feedback about each version of the game. This time we've improved the matchmaking system so that you can easily play with people you don't know, because we know that stealing the drops of your friends is not funny enough! It's way better to torment people you don't know, it always helps to make some new "friends", right! There is also a super interesting special attack for the Crossbows, I'll not say much but it's time for you to show your skills ːsteamhappyː
And! We finally! Added! A SUPER BOSS! You will have to fight through several levels to get to know him, but be aware, it might not be a very cordial meeting!
We hope that you will continue to enjoy the new content and we also hope that you will give enough feedback so that our QA team and Game Designers can finally lose as many hairs as our Developers. By the way, we are making a lot of changes story-wise so you might find out some new weird stuff popping sometimes. The game name will change in the near future, but we will tell you more in the next updates!

Let's look into what else you can expect in this update:

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Alpha 14 - 2019/11/29 - 06:00 UTC
Changelog:


——Brand new features:

Boss - Added Heracles;

Chips
Added "Mortification" Chip
Added "Silver Bullet" Chip

Multiplayer
Added matchmaking mode;
Added Private Room function;
Loot can now be pinged;
Loot is now visible to other players.

Weapons
Crossbows now have a special attack.


——Improvements and changes:

Weapons - SMGs and Crossbows now have better muzzle flash effects;
Standard Attributes - Attribute system overhaul;
Chips - Improved the "Blasting Genius" Chip;
DNA System - Modified the DNA system;
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*);
Scenes - Brachium Sector Seven has been temporarily removed from the game.



——Bug fixes:

Fixed an issue where players were unable to rejoin a session after losing connectivity (Players Feedback*);
Fixed an issue where the shotgun special attack were unable to trigger Destruction and Weakened effects (Players Feedback*);
Fixed an issue where the ACC Simian Trooper would have the Thorned affix (Players Feedback*);
Fixed an issue where the ACC Simian Trooper would be immortal and where the barrel of the Acc Simian Kamikaze would not disappear after dying (Players Feedback*);
Fixed an issue where after the radioactive dust was triggered, players could open their inventories to recover shield hit points (Players Feedback*);
Fixed an issue where "Illusionist" ACC boss duplicates could spawn in additional standard enemies (Players Feedback*);
Fixed an issue where the "Neo Armstrong Cyclone Jet Armstrong Cannon" chip didn't display its name correctly (Players Feedback);
Fixed an issue where "Guided Missiles" chip did not trigger (Players Feedback);
Fixed an issue where after defeating the boss, no loot was dropped or portal spawned (Players Feedback*).



*Players feedback refers to the improvements and fixes based on feedback coming from players.

Earth From Another Sun - 2019/11/22 Changelog



英文
To our fighters challenging the endless waves!
We hope that you were able to "Terrorize" plenty of mobs, sending them running for cover!
This week we've reviewed much of your feedback and worked on fixing, optimizing and creating your experience! Such as our multiplayer, players can now ping loot, see what the other player has picked up and create private rooms! We have also been working on the crossbows as well, adding a special attack that tears plasma bolts from enemies you have fired at! Lets take a look at what else you can expect in the next update:
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Alpha 14 - 2019/11/29
Temporary changelog:


——Brand new features:
Boss - Added Heracles;

Chips
Added "Mortification" Chip
Added "Silver Bullet" Chip
Multiplayer
Added matchmaking mode;
Added Private Room function;
Loot can now be pinged;
Loot is now visible to other players.
Weapons
Crossbows now have a special attack.

——Improvements and changes:
Standard Attributes - Attribute system overhaul;
Chips - Improved the "Blasting Genius" Chip;
DNA System - Modified the DNA system;
Special Effects - Optimized the muzzle flash effects for SMGs.
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*).


——Bug fixes:
Fixed an issue where players were unable to rejoin a session after losing connectivity (Players Feedback*);
Fixed an issue where after the radioactive dust was triggered, players could open their inventories to recover shield hit points (Players Feedback*);
Fixed an issue where "Illusionist" ACC boss duplicates could spawn in additional standard enemies (Players Feedback*);
Fixed an issue where the "Neo Armstrong Cyclone Jet Armstrong Cannon" chip didn't display its name correctly (Players Feedback);
Fixed an issue where "Guided Missiles" chip did not trigger (Players Feedback);
Fixed an issue where after defeating the boss, no loot was dropped or portal spawned (Players Feedback*).

*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.

Earth From Another Sun - 2019/11/14 Changelog

I hope you guys have had fun with our previous update, plowing through the endless wave! This week we have brought a new set of chips for you to try out. We've also fixed, tweaked and beat the leaving hell out of some bugs on the dev side of things in order to improve the overall experience. That way we can both defeat bugs in our own way! Our programmers have also spent many sleepless nights balancing the sea of passive and active chips including the ones mentioned in the changelog below! Let's take a closer look!
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Alpha 13 - 2019/11/15
Changelog:


——Brand new features:
Gameplay
Added "Devastation" chip;
Added "Restrain" chip;
Added "Exhaust" chip;
Added "Terrorize" chip;
Added "Weakening Aura" chip;
Added "Enfeeble" chip;
Added "Scorn" chip;
Added "Hollowness" chip;
Added "Bullet Storm" chip.

Weapons - Shotguns now have a special attack.
Sound Effects - New sound effect for the jetpack.

——Improvements and changes:

Chips
Changed the "Double Shot" chip;
Changed the "Gun Shield" chip;
Changed the "Cluster Bomb" chip.
Weapons - Improved the handling for the shotgun;
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimized game frame-rate and frame-drops (Players Feedback*).

Multiplayer
If the host connection is dropped, players will be notified;
Added a button to leave the room;
Multiplayer progress is now saved and you can also continue playing in single-player mode;
Optimized boss spawn logic


——Bug fixes:
Fixed an issue where the guide path of grenades was not accurate, and does not inflict damage correctly (Players Feedback*);
Fixed an issue where the Theridons model did not display the "Destruction" effect correctly (Players Feedback*);
Fixed an issue where projectiles went through static objects (Players Feedback*);
Fixed an issue where adding and deleting chips did not update stat bonuses correctly (Players Feedback*);
Fixed an issue where " 0 " damage numbers kept popping up when attacking enemies (Players Feedback*);
Fixed an issue where the overheat bar always showed at 1% for the shotgun and crossbows (Players Feedback*);
Fixed an issue where players were unable to hit the Theridon with the grenade launchers special attack (Players Feedback*);
Fixed an issue where the guided missiles didn't have an effect or target enemies while consuming the card (Players Feedback*);
Fixed an issue where boss duplicates also dropped loot (Players Feedback*).

*Players feedback refers to the improvements and fixes based on the feedback coming from players.

Earth From Another Sun - 2019/11/08 Changelog

Hi EFAS players and followers:
Hopefully the multiplayer update has been an interesting and invigorating experience! Please don't forget to give your feedback and report any bugs you've come across! Lets take a look at what you can expect in the next update!

↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha 13 - 2019/11/15
Temporary changelog:


——Brand new features:
Gameplay
Added "Devastation" chip;
Added "Restrain" chip;
Added "Exhaust" chip;
Added "Terrorize" chip;
Added "Weakening Aura" chip;
Added "Enfeeble" chip;
Added "Scorn" chip;
Added "Hollowness" chip;
Added "Bullet Storm" chip..
Weapons
Shotguns now have a special attack.
Sound Effects - New sound effect for jetpack.

——Improvements and changes:
Chips
Improved the sound effect for "Double Shot" chip;
Improved the "Gun Shield" chip.
Weapons - Improved the handling for the shotgun;
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*).


——Bug fixes:
Fixed an issue where the guide path of grenades were not accurate (Players Feedback*);
Fixed an issue where the over heat bar always showed at 1% for the shotgun and crossbows (Players Feedback*);
Fixed an issue where players where unable to hit the Theridon with the grenade launchers special attack (Players Feedback*);
Fixed an issue where the guided missiles didn't have an effect or target enemies, also consuming the card (Players Feedback*);
Fixed an issue where adding and deleting chips did not update stat bonuses correctly (Players Feedback*);
Fixed an issue where boss duplicates also dropped loot (Players Feedback*).

*Players feedback refers to the improvements and fixes based on feedback coming from players.
**More improvements and fixes will be added to the list above on the day of the release.

Earth From Another Sun - 2019/11/01 Changelog

Hi EFAS players and followers:
We hope that you have been having lots of fun with our previous update! We've finally released a multiplayer mode so that you and your friends can tear through enemies together! Please keep your steam application open so that when the update hits, you'll be able to download it quickly! Lets take a look at the other content for this patch!
↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓↓
Alpha 12 - 2019/11/1
Changelog:


——Brand new features:

Mode - New multiplayer mode.
Chips
Added “Neo Armstrong Cyclone Jet Armstrong Cannon” chip;
Added "Cluster Bomb" chip;
Added "Lightning Strike" chip;
Added "Destruction" chip;
Added "Destructive Strike" chip;
Added "Benevolence" Chip;
Added "Destructive Curse" Chip;
Added "Death is Late" Chip.
Weapons
Modification of Grenade Launcher projectile trajectory;
Added secondary fire for Grenade Launcher.
Special Effects - Added boss special effects.

——Improvements and changes:
Special Effects
Improved the attack of the Therodon
Improved the firing effect of the ACC Simian Troops
Weapons - Optimized the handling of the Grenade Launcher;
Chips - Optimized "Anti Personnel Missile";
Balancing - Difficulty curve of the game has been modified (Players Feedback*);
Performances - Optimised game frame-rate and frame-drops (Players Feedback*).


——Bug fixes:
Fixed an issue where grenades got stuck midair. (Players Feedback*);
Fixed an issue where it caused the game to crash (Players Feedback*);
Fixed an issue where audio crashed (Players Feedback*);
Fixed an issue where a loot box wasn't accessible on Brachium Sector Seven (Players Feedback*);
Fixed an issue where players weren't able to reload SMGs and the reload animation would continually play (Players Feedback*)
Fixed an issue where players would fall through the map (Players Feedback*);
Fixed an issue where the energy recovery chip did not display correct data(Players Feedback*);
Fixed an issue where portals would be spawned in inaccessible areas (Players Feedback*)
Fixed an issue where lethal magazine did not display correct data Players Feedback*);
Fixed an issue where HP numbers would overlap each other (Players Feedback*);
Fixed an issue in the Brachium Sector Seven scene (Players Feedback*);

*Players feedback refers to the improvements and fixes based on feedback coming from players.