1. Ultimate Admiral: Dreadnoughts
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  3. HotFix v84

HotFix v84

Admirals,

This is not an April's fool joke. We just deployed a new update which improves several features and fixes issues that you requested. Check the info. Restart your game client to start playing!

[h2]HotFix v84 (1/4/2021)[/h2]
  • Optimization in Auto-Design code: Fixed issues that could cause either problematic designs or too much delay while building an AI fleet. “Too many threads” error and game freeze during battle loading should now be completely fixed.
  • Fixed a bug that could cause AI to place guns at fully obstructed sections (e.g. in early battleship’s middle sections).
  • Fixed old bug that made guns to become wrongly “red” (badly placed) after pressing “Rebuild” in a battle.
  • Added steel covering on unused casemates for the remainder of hulls.
  • Various minor hull improvements/fixes.
  • AI improved to be generally more aggressive and decisive on maneuvering.
  • Torpedo maximum loads reduced. Now the torpedo tubes can have from 1 to 3 loads (previously was 2 to 4).
  • Increased Partial Penetrations/Overpens damage and tuned their mechanics in order to have a more realistic effect. HE penetration slightly reduced. As a result, small guns will become more effective, especially at close ranges and HE will be ideal for destroying a ship's superstructure and incapacitating its parts, but not as useful for sinking it.
  • More realistic shell dispersion according to shell types, at all ranges.
  • Improvement in ship collision detection. Formations should be overall more effective with less accidental collisions due to ship maneuvering. Remaining issues shall be fixed in a next update.

With hotfix v84 the following errors should not appear again:
- Auto-design of a fleet in a custom battle or Naval Academy battle may delay too long and hang the game.
- The "Too many threads" crash error.