Alpha 12 HotFix v86
Hello all,
A hotfix update has just been deployed. The update improves several aspects of the game according to your feedback. Here is what it includes:
[h3]v86 Hotfix[/h3]
Thank you for reading,
The Game-Labs Team
A hotfix update has just been deployed. The update improves several aspects of the game according to your feedback. Here is what it includes:
[h3]v86 Hotfix[/h3]
- AI targeting improved further (It could not always switch to targets of higher priority).
- AI aggressiveness balance (AI should adapt more rapidly to situations).
- Targeting sensitivity adjusted better. This should fix issues of guns that could not acquire a target for a large period of time.
- Fixed metric system indications which could not become rounded.
- Fire damage slightly increased (it could still be rather low in very big ships).
- Flooding protection slightly rebalanced (Small ships could sink too fast, due to latest weight balances, even with max. bulkheads).
- Armor weights adjustment (In some cases the armor weight could be too low).
- Fixes of various reported bugs related to hulls and guns.
- Collision avoidance between friendly ships is further improved.
- Optimized further the AI Auto-Design.
- Fixed Armored Cruisers not being available for Germany and Austro-Hungary between years 1909-1911.
Thank you for reading,
The Game-Labs Team