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Hotfix Update v1.1.9 R

Hello all,

Here is another update which makes the game even better, more stable and challenging than ever.

*Hotfix Update v1.1.9*
- Fixed the recurring war after a peace treaty. Please report to us if you continue to witness prolonged wars or a declaration of war after a peace treaty.
- Fixed a bug that caused a nation to still exist although it had no provinces.
- Fixed a game freeze bug of the campaign. Some saves that were broken due to this bug may become functional again.
- Fixed condition which made ships of a dissolved nation to not become disbanded.
- Fixed error which could make torpedo 3d models to not get their proper size during the 3D combat.
- Fixed error in formation logic which could cause following ships to overcome the leader.
- Improved ship evasion further.
- Fixed a rare crash bug which was caused by the movement orders of many ships.
- Fixed gun range calculations inconsistency which caused the range of both AP and HE shells to change when we switched to a different shell component. Gun ranges calculations are also further improved.
- Penetration calculations optimized further.
- A radical improvement on the Battle AI. It should be overall much more effective in keeping an effective firing range.
- Aiming mechanics further improvement so that the aim progress is now much more dynamic and consistent.
- Further Auto-Design optimization in placing the parts on deck.
- Other minor.

Enjoy!
The Game-Labs Team

EDIT:
Repaired 1.1.9 version uploaded 10/2/2023
- Fixed bug which made gun ranges to not cache properly into the targeting logic, causing guns to fire at a lesser range. This bug affected aiming and penetration logic. Therefore now you should see an overall better functionality of the system at all ranges.
- Reduced the overpenetration threshold. You should notice shells with high penetration to bypass armor or heavy steel constructions more easily.
- Improved the accuracy for guns of 13-inch and higher caliber.
- Fixed a crash bug of the campaign.