Hotfix Update v1.3.7 Rx3
Hi Admirals,
We have a new update with further fixes and polishes for the game. Some long standing issues of aiming should be now addressed and the temporary pathfinding errors caused by the Task Force zone mechanics should be now fixed, among other fixes and improvements of this update. Please read:
Hotfix Update v1.3.7
Enjoy!
The Game-Labs Team
Uploaded Repaired version:
- Fixed critical bug that caused fleets to not move on the map. We will check to fix what else is necessary tomorrow.
Uploaded Repaired version x2:
- Fixed, hopefully, all issues with Task Force movement in relation to their denial zones.
- Fixed Refit design interface not clearing up when exiting to main menu, and resulting to merge with custom battle interface causing invalid designs and various errors.
- Fixed an exception which could result in no funds gain after selling a used ship.
- Various other minor optimizations and fixes.
Uploaded Repaired version x3:
- Fixed, a few minor issues regarding task forces' movement and also improved the AI so that it can approach closer to enemies and trigger offensive missions more consistently.
- Fixed missions against minor nations not enabling properly. You will notice an increased activity involving the smaller nations.
- Improved the logic of Ungoverned territories so that major nations will try to capture them with much more probability and persistence, after a major nation dissolves.
- Fixed problems that made Ungoverned territories to be almost unbeatable in minor conflicts against them.
- Fixed a very rare exception which caused campaign generation to freeze or campaign turns to freeze during shipbuilding.
- Fixed some minor UI issues.
Please restart Steam to get this update
We have a new update with further fixes and polishes for the game. Some long standing issues of aiming should be now addressed and the temporary pathfinding errors caused by the Task Force zone mechanics should be now fixed, among other fixes and improvements of this update. Please read:
Hotfix Update v1.3.7
- Fixed most if not all of the issues regarding map pathfinding and task force zones which could result in various bugs: Ships not moving, Ports not cleared up after being conquered etc.
- Fixed the remaining issues of aiming mechanics, which were old, and lately became more evident due to ongoing work on fixing them. Now aiming progress will correctly reset when switching to a new target and aim progress will more smoothly and logically change according to bearing, range and maneuvers of the target.
- Fined tuned the Battle AI after the latest fixes in aiming.
- Improved the campaign AI to not spend too much money on building or refitting ships.
- Auto-Design became even faster and more effective.
- Fixed some minor UI issues.
- Improved weather day cycle system to provide more daylight battles.
Enjoy!
The Game-Labs Team
Uploaded Repaired version:
- Fixed critical bug that caused fleets to not move on the map. We will check to fix what else is necessary tomorrow.
Uploaded Repaired version x2:
- Fixed, hopefully, all issues with Task Force movement in relation to their denial zones.
- Fixed Refit design interface not clearing up when exiting to main menu, and resulting to merge with custom battle interface causing invalid designs and various errors.
- Fixed an exception which could result in no funds gain after selling a used ship.
- Various other minor optimizations and fixes.
Uploaded Repaired version x3:
- Fixed, a few minor issues regarding task forces' movement and also improved the AI so that it can approach closer to enemies and trigger offensive missions more consistently.
- Fixed missions against minor nations not enabling properly. You will notice an increased activity involving the smaller nations.
- Improved the logic of Ungoverned territories so that major nations will try to capture them with much more probability and persistence, after a major nation dissolves.
- Fixed problems that made Ungoverned territories to be almost unbeatable in minor conflicts against them.
- Fixed a very rare exception which caused campaign generation to freeze or campaign turns to freeze during shipbuilding.
- Fixed some minor UI issues.
Please restart Steam to get this update