1. Ultimate Admiral: Dreadnoughts
  2. News

Ultimate Admiral: Dreadnoughts News

Update v1.5.0.5 Optx4

Hey admirals,

We had to focus on your latest feedback about the campaign's economy and offer necessary adjustments. Furthermore, we offer a new feature asked by many, the possibility to refit ships received as war reparations. This ability will function only on new ship prizes.

Optimization Update v1.5.0.5
- Further campaign's economy and AI adjustments, addressing cases of too high or too low GDP growth. Oil resources will have a significant impact on growth, income, refueling and ammo replenishment.
- Added the ability to refit ships that were received as reparations.
- Optimization: Smoothened Cpu processes that could, in some system cases, cause freezes due to performance slow down.

Enjoy!

The Game-Labs Team

Uploaded optimized version
- Fixed memory issues that could cause ships to freeze in combat for players that had very long gameplay sessions.
- Some optimizations in aiming which should resolve turret rotation lagging when ships turn too sharply.
You have to restart Steam to get this update fast

Uploaded optimized version x2
- Further potential fixes to address non-reproducible errors that were reported to us. Ships could freeze during a campaign battle.
You have to restart Steam to get this update fast

Uploaded optimized version x3
- Memory optimizations. Battle FPS increase.
You have to restart Steam to get this update fast

Note: It is found an UI issue when you press the "Leave Battle" button not during battle but when a battle ends in the after battle interface. It causes a fatal code exception which eventually will make the game to stall after some time and if you play a battle the ships will freeze (It may be caused by other actions as well). This problem should be happening not so often. We will address it as soon as possible. You will help us in your reports if you mention what were your prior actions before starting a battle where you anticipate frozen ships.

Uploaded optimized version x4
- Fixed a UI bug which could make ships in campaign to freeze after some time of gameplay. Please advise if you are still getting this bug, although it should be rare.
- Other generic optimizations.
You have to restart Steam to get this update fast

Update v1.5.0.4 R

Admirals,

We offer another update that optimizes the game.

Optimization Update v1.5.0.4
- Fixed potential freeze bug that could happen in the campaign when loading a battle including damaged ships. (This bug could be resolved with game restart before).
- Further battle fps optimization.
- Further targeting & AI optimizations.
- Further auto-design optimizations
- Fixed minor highlight color error in British Antilles.
- Economy adjustments: Reduced ship maintenance costs by -33.33%, decreased naval budget bonus during war from +70% to +50%, fine tuned GPD growth, increased impact of oil resources in GDP, fine tuned Transport Capacity Growth, increased TR losses effect in economy by about +15%.
- Added new button "Change Port" in Fleet management, which you can use to quickly order ships to move to ports.

Enjoy!
The Game-Labs Team

Uploaded repaired version including the following:
- Fine tuned economy changes, addressing also the too frequent negative GDP growth during war.
- Fine tuned screen/scout division behavior to keep a safer distance.
You need to restart Steam to get this update fast

We received some reports for ships freezing during combat. We checked and these were saves using a modded version of the game. Please do not report to us when you use a mod, and try to check if you have such bugs in an unmodded game.

Update v1.5.0.3

Hello admirals,

This is another update which aims to optimize the game after the major patch v1.5.

Optimization Update v1.5.0.3
- Further auto-design optimizations for even faster loading times and effective AI designs.
- Battle AI adjustments to follow the latest changes, so that it wishes to engage at more effective ranges.
- Shell dispersion optimizations.
- Auto-Targeting optimizations.
- Battle fps optimizations.
- Fixed minor issue:: the new mothball button was not working for ships with low crew.

We hope you will enjoy the new improvements.

The Game-Labs Team

Add-on Update v1.5.0.2 Opt

Hello again,

We offer a few improvements that will enhance your gameplay experience.

Add-On Update v1.5.0.2
- Shell ballistics optimizations, addressing cases where shells could not reach their maximum range.
- Optimizations in auto-targeting.
- Auto-Design optimizations.
- Minor fix in UI, allowing Division shortcuts to work.
- Added "Mothball" button allowing you to mass-mothball your ships.
- Toned down technology advantage of AI in higher difficulty rates to make the gameplay more comfortable for those seeking a higher challenge.

Enjoy!
The Game-Labs Team

Uploaded Optimized version including the following:
- Auto-Design has been sped up. Loading times became reduced significantly.
You need to restart Steam to get the update fast with no problems

Add-on Update v1.5.0.1

Hello everyone,

This is a quick add-on patch including prompt improvements and fixes after your first feedback about the v1.5 plus some minor UI enhancements.

Add-On Update v1.5.0.1
- Fixed refit being too strict as per player feedback. Removed extra time caused by refit of refit and balanced the refit time accordingly.
- Improved visually the new mini-map.
- Added a new feature when issuing a home port for your new ships. Now you can favorite some ports with the right click button to find them easily.
- Added small visual improvement to the submarine move window.
- Made Auto-Design and Part placement logic optimizations, affecting positively the loading times and part placement precision in the design shipyard.
- Increased initial funds in campaign according to year to adapt to the latest ship cost changes.
- Auto-resolve formula adjusted to adapt to the latest ship cost changes. Previously it could sometimes cause excessive losses to one side.
- Division AI balanced to be less aggressive for ships in Screen/Scout mode. They should attack at a better distance not suicidally.
- Campaign AI adjusted to manage the finances more effectively, not overspend.
- Fixed some late French funnels that were wrongly also available for the Italian Modernized battleships (This fix will affect saves after 1920).

Enjoy!

The Game-Labs Team