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Cranked Up News

Patch Note

Updates:
  • Donut position on worldmap reworked when you back on.
Improved:
  • Worldmap switch effect between biomes.
  • Upgrade controller permissiveness to prevent some wrong U-Turn.
Fixes:
  • Worldmap LavaMode switching teleport the donut.
  • Multiplayer menu back button debug.
  • Fixed UI tips. Some were on Keyboard for Gamepad in multiplayer.
  • Fixed EndLevel medal UI. In some cases medals were wrong.


Patch Note

Updates:
  • WorldMap progression upgraded (popup new biome + animation)
  • Make a specific goal on level for the first time play nice particles!
Levels improved:
  • City: 06, 07, 18, Bonus_01, Bonus_02, Bonus_05
  • Western: 01, 03, 05, 07, 10, 18, 19, Bonus_02, Bonus_03, Bonus_05
  • Multi: Easy_04
Fixes:
  • Fix multiplayer gamepad system + Skin switching in game on Multiplayer.
  • Fix bug LevelWestern20 which kicked the player from train in chrono mode only.
  • Fix a bug which sometimes prevent the biome switching.
  • New font which display Chinese's characters.
  • Quality on option now display the correct actual.
  • Fix LevelWesternBonus01 wrong unlock popup apparition.
  • Fix achievements: "Superdonut!", "Straight into the Cup", "Perfect" and "Ricochets".
  • Fix rocket activation bug which was triggered when player was stuck against a wall.
  • Fixed a fatal annoying bug that caused the player to appear in an empty level and forced to restart the game.
  • Rockets letters no more disappear during the training.
  • Hellblades rework: Performances + Reset rotation when reset the level.


Patch Note

Updates:
  • Update the Western Biome environment.
  • Worldmap donut travels polished for bonus level cases.
Fixes::
  • Fix controller u-turn wrong comportment.
  • Fix ghosts which sometimes were wrongs.


Patch Note

Updates:
  • Update the Western Biome environment.
  • Confirmation popup for the levels selection in multiplayer.
  • Binding preference now saved.
Fixes:
  • Fix binding reset.
  • Fix level Western01 accelerator Z position.
  • Fix Ghost UI which was sometimes displayed in multiplayer mode .
  • Fix LevelWestern03 killzone at the end of the level.
  • Fix animation at the end of the level for levels: City13, Western04 & Western11.
  • Fix level City14 building at the first one that hides the player.
  • Fix level City11 garbage cans crossing the ground.
  • Fix level City17 background visual problems.


Cranked Up devlog #3

Release date!!


We have a release date for Cranked Up early access, here is an anouncement teaser:

[previewyoutube][/previewyoutube]




[h2]Online playtest[/h2]
With thirty people of our Discord we tested some features of the game.
We tested the game from the 3rd and the 6th of April and for a second session between the 17th of 20th April.

Here is the list of the different elements:
  • Level optimization
  • Game stability
  • Tools
  • difficulty curve
  • Multiplayer Mode
  • Biome 1 validation


Exemple of our death map tool for the difficulty curve