Cranked Up devlog #2
We Cranked Up the dev!
To make sure that we're heading in the right direction, we organized a playtest session at ArtFX school in Montpellier.
[h2]Why playtesting?[/h2]
it's simple several aspects of the game needed to be tested:
- Different controllers
- Different game modes
- Our database
[h2]What was our organization?[/h2]
The playtests were divided in 2 session of 1 hour each.
1. Welcoming playtesters 10min
Setup
NDA
Team presentation
2. Session 1/2 30min
Playtesters were divided in 2 categories (controller A and controller B) 10min
Playtesters swapped controllers (A take B and vice-versa) 5min
Playtesters choose their favorite controller to finish the session 15min
3. Session 2/2 15min
Playtesters, choose controllers, they also choose to test multiplayer or hardcore/challenging solo game modes.
4. Session end 10min
Playtesters answer to a google form, and ask question to the team.
In the same time each member of the team had to wright down their impression on the test, and take a look to the database.
We had a great time and the session was a blast, make sure to follow us on social medias for the next one, here some pictures to wait:
