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Command Modern Operations - The Best of the Community Scenario Pack

Command Modern Operations - The Best of the Community Scenario Pack



The Best of Community Scenario Pack is a competition between all the scenarios, over 700, present in the free Command pack created by the members of the community.

Each of you can vote on the forum HERE https://www.matrixgames.com/forums/viewtopic.php?f=10201&t=386726 up to 5 favorite scenarios by writing the 5 titles, you have time until September 29th

Subsequently the 5 scenarios that received the most nominations will have won and will be played by Kushan on our official Twitch Channel.



Terms:
  • Write only the titles of your 5 favorite scenarios.
  • A double post or edited will cancel your vote.
  • After the end date, the 5 winning scenarios will be listed within 30 days.
  • Once the 5 victorious scenarios have been decided, we will announce the date when Kushan will be playing them on our official Twitch Channel.



Good luck to everyone who created scenarios for the community scenario pack!

(Background screenshot by Fubar)

CMO Public Beta - Build 1265.1

CMO Public Beta - Build 1265.1

Please see the full changes from the last Public beta, this includes the full list of New features, additions and fixes
https://docs.google.com/document/d/1OqYHLRIRB_g5WGzLr36g52LCOgJirM0Nc7yk-RF1zJo/edit

NOTE: This is a public beta. Standard disclaimers apply.

Build 1265.1 Release Notes (changes from B1263.1)
========================================================================

* NEW SIM FEATURE (OPTIONAL): Weather affects the maximum speed of surface ships. When enabled, deteriorating weather conditions (and especially increasing sea state) has an adverse impact on the maximum speed that ships can travel. This effect is particularly acute on small-displacement ships. Depending on sea state and ship size, a ship may be forced to run at 3/4, half, 1/4 speed or even heave (effectively remain stationary).
The information about the weather-related limitation is shown in various ways:
- On the ship datablock: https://i.imgur.com/aIShD8P.png
- The Unit Status panel: https://i.imgur.com/qHZzZDO.png
- On the throttle/altitude window: https://i.imgur.com/j8VGrTw.png

Because this feature can potentially unbalance existing scenarios, it is optional (can be toggled on the "Scenario Realism Features" window) and is "ON" by default when making a new scenario, and "OFF" by default when loading an existing scenario.

* NEW SIM FEATURE: Aircraft maximum airborne endurance. This fixes the "aircraft may stay up indefinitely by multiple A2A-refuellings" realism flaw. Aircraft are now limited in their total airborne endurance depending on their size, type and crew complement. The information about current airborne total time and maximum endurance is listed on the fuel panel: https://i.imgur.com/mlsgADN.png ... and is color-coded for at-a-glance evaluation (dark red is bad). If an aircraft reaches it max endurance limit, it enters an "RTB - Exhaustion" state, turns straight for its home base and will refuse any manual orders to change course or engage in any other activity.

* ADDED: [Lua] Unit wrapper endurance-related properties (Unit.currentExhaustion & Unit.maxExhaustion)
* ADDED: [Lua] Added color to RP and Zone command and wrappers
* ADDED: [Lua] Color property in ReferencePoint functions
* FIXED: Mismatch in some Zone transform
* FIXED: Error creating 'mines' list
* FIXED: Lua setting formation caused crash in Formation Editor
* FIXED: Exception cause by missing groups
* FIXED: Exception for "Is Inside This Area" check collateraly causing OOM (heap full of exceptions) for large scenario
* FIXED: Slugtrail "use" option was entirely ignored
* FIXED: +/- key to adjust were not working as a shortcut to increase sim acceleration to "Double Flame"

All changes from the last public beta https://docs.google.com/document/d/1OqYHLRIRB_g5WGzLr36g52LCOgJirM0Nc7yk-RF1zJo/edit

Command Modern Operations - Public Beta Build 1243.3

Hi Everyone,

NOTE: This is a public beta. Standard disclaimers apply

We have the latest Public beta build available for you all to play and test. The open beta branch is available to opt into. If you navigate to the beta tab in game properties and select the beta branch from the dropdown menu, the download should start automatically!

For more details please visit our forums 
https://www.matrixgames.com/forums/viewtopic.php?f=10201&t=384052

Command Modern Operations Beta Test

Command Modern Operations is looking for beta testers



We're looking for some volunteers to beta test the latest features and scenarios for Command Modern Operations apply now HERE

Command Modern Operations Screenshot Competition

Welcome to the CMO Screenshot Competition!



Create a stunning screenshot and submit it on our Command Modern Operations Discord Server to enter.

Channel Competition https://discord.gg/bAN9G33

3 lucky winners, voted for by our community, will have their screenshots used in our official communications and as the basis for official artwork.

You have time until 04.30.2022 to submit your screenshot.
After this date, the winners will be selected.

Good luck!


Terms:
Resolution 1920x1080 or higher
Screenshots need to be compliant with the Slitherine rules.
You need to be the author of the screenshot.
Screenshot needs to be new. You cannot use those which have previously been published.
We will only accept raw screenshots from the game, you cannot use any editing software or any other visual enhancements.