So you finally broke me down, all this, "BOON I want to hug backpack guy like all the time" to
BOON when is the animated Wally TV show coming out!? It's like you're not even trying to stalk the Netflix Executives to pitch the Wally movie idea.
Jesus Christ! Well, while I try to figure out where Netflix is on Google Maps, you'll just have to be happy with this update for now you.
Changes you can now
Major highlight
You can now hug backpack guy in the regular shops

After finally working on this game for years, I cannot believe I missed such a vital and crucial detail to make the game work.
Honestly for the next patch I think it would be kind of nice if you could hug everyone and they'd all have different reactions to being hugged hue hue hue.
Game Changes
Spiderwebs now lower your speed for much less than before.
The old speed slowdown will be preserved in COCO run since that one I'll keep as hard as possible for the 2 other people besides me who play that mode.
This change should make it much easier to rack up combos in the Spider AreaChanged the shotguns spread to provide a better random distribution of bullets.

MAKE IT IMPOSSIBLE TO LOSE TRACK OF YOUR PLAYER CHANGES
So I want to make sure that the first time you play Wally, it's very hard to lose track of Wally, and to make sure I'm doing everything I can possible to help you identify these things:
Your player's position on the screen.
Enemy position on the screen.
Enemy bullets on the screen.
For that reason I'm adding some of these changes:
1. Toggle Player/Enemy Outlines. You can disable this in the pause menu, but thanks to this, you can add a big white outline around you and on enemies to make them and yourself easier to see. Available in THICK outline, Thin outline, and none.

2. Bullet Color Change. You can now change the color of your starting bullet and I'm making the default bullet color white. Why? Because the purple old color at least for it being the starting color seemed to blend sometimes with enemies fireballs which makes it harder for new players to tell apart where the enemy bullets are to dodge when you had over 6 combos and where shooting really fast.
By changing the color of your default bullet color into white, the fireballs for the dragons will not blend and will just be easier to see where the fireballs are when your bullets are in a crossfire with fireballs.
And if you think my change sucks, and you want the color back to what it was before, then you are free to change it in the hub world.
It's your game after all. I'm just trying to see if these changes can help out someone's new experience with the game.
3. After images on Wally/Coco these are just on all the time, their propose again is to make it easier to identify where Wally is on the screen when they move. They also match the color of your current combo.
Made the weekly skin have blue after images, because that looks cooler.
You can now save your controller, mouse and keyboard cross hair settings in the HUB menu
BUG FIXES
- Fixed a visual bug that prevented you from seeing your cool down of your next shot in the weapon menu
- Fixed a bug where you didn't get poison after choosing poison apple after playing a COCO run
- Fixed bug that prevented the golden chest from displaying press E to open
- Fixed a bug that caused you to do dailies with coop
- Fixed a bug that caused the game to pause the first time you launched the game
- Fixed a bug that caused you to retain Coco's properties when launching a coco run and then resetting
- Fixed a bug that caused the game to crash during the dailies with the Tile Floor Boss
- Fixed a bug that caused fat crocs and spiders in the AAA stage to not shoot
- Fixed a bug that caused the INSTANT GRATIFICATION text to appear for a split second when launching the game
- Fixed a visual bug that caused a black rectangle to appear after you looped on the dailies
- Fixed a bug that prevented you from saving the weekly skin
- Fixed a visual bug that drew the player over torches when they fell down
- Fixed a bug that prevented spiders from shooting after choosing the spider shoots bullet curse
- Fixed a bug that prevented weekly skins from saving
- Added a minimum speed threshold for bullet range and speed, so when taking many -bullet speed downgrades from potions of mystery then it's not so punishing
- Fixed a bug that occurred that locked your screen when trying to drinka potion of mystery and having a sad backpack guy on the same area.
- Added a speed/range clamp on the amount of Potions of mystery -bullet speed. So now if you get 10 -speed or -range potions then the bullets can at least leave Wally's hitbox.
- Fixed a visual bug that made the Press X button on the controller chests have a small offset
- Fixed a visual bug that made the Press B button on the weapon swap error icon look bad
- Fixed a bug that made it so slot machines/npcs cannot spawn to close to enemies.
- Fixed a bug that crashed your game when dying.
Special Thanks to these nerds for helping me find the above bugs, sorry if I missed anyone's name, I tried to be through.
KazzKuzzi
Sovess
Squattop
pkomega
Leo, Imai Stan Account
Foo
Protagonist
Invisible Luigi
Niv-Cricket
Shademi
hkureishy