Developer News - December 2025
[p]Hey![/p][p]Its been another month and time for an update from the developer - aka me π€[/p][p]
[/p][p][/p][h2]Thank you[/h2][p]For starters I want to say a big thank you to all of you who supported my silly little game here. Both to players that just got the game and to veterans that have been part of the journey for years.
[/p][p]As you might know, I originally started making Fireworks Mania as a little game for my kids.
They really enjoyed it (at least in the beginning, not so much anymore, as I have asked them to test stuff too many times π€) and that made me think others might enjoy it too.[/p][p]Luckily, I put out the game and it turns out even kids at the way up to 65+ years enjoys it π₯³π[/p][p][/p][p]Adding multiplayer last year, gave the game a whole new dimension, as it was now possible to enjoy either beautiful fireworks or chaos together with other people. [/p][p]This have also given me, personally, the possibility to join you guys and see how you are playing, either via chaos or roleplaying. This have been fantastic to see and experience π₯³. The last few days I have been joining random public hosts and it have been amazing![/p][p][/p][p]Without a community like you guys and girls, the game would not exists - Thank you π![/p][p][/p][h2]Breaking records and reaching milestones[/h2][p]In the last days of 2025 we reached a crazy milestone of mod downloads on mod.io (mod.io is the platform that hosts all the mods in the Workshop in the game).[/p][p][/p][p]30 MILLION MOD DOWNLOADS![/p][p]
[/p][p]Since mod support were added (after huge requests from the community) in late 2023, we have now past 30 MILLION mod downloads! Its crazy! πΊπ₯³[/p][p]
We have 476 mods and today, which is the 31st of December aka New Years eve, we have had 696.000 mod downloads TODAY and its only 14:41 (02:41 PM) CET as of writing this.
This means as of writing, Fireworks Mania is the second most popular game on mod.io.[/p][p]
[/p][p]So in terms of mods, its crazier than I ever dared to hope for ππΊπ so lets also appreciate all the creative mod creators in the community π[/p][p]
[/p][p][/p][p]To make things even crazier, we also broke our concurrent players record from last year. Last year, in 2024, we peaked at 1085 concurrent players on the 31st.
This year, 2025, we broke that record, already yesterday on the 30th, by a lot, with 1717 concurrent players![/p][p]
[/p][p]I'm pretty sure we will break that already today as New Years eve is always the day with most players. As mentioned, it's only afternoon right now as I'm writing this and we are already very close to break the record from yesterday. The typical peaks hours for the game in many hours away, so we might even reach 2000 concurrent players! Lets see πππ₯³πΊ[/p][p]I think I will update this post in a few days, so I can put in here how it ended.[/p][p][/p][p]Enough with numbers and records, lets do a brief recap of 2025.[/p][p][/p][h2]Status on 2025[/h2][p]In 2025 I got a lot of "under the hood" stuff done, mainly related to performance and stability. [/p][p]As the game keeps evolving, these are recurring tasks really and therefore something I will keep working on, while also adding new features.[/p][p][/p][p]Talking about features, here is a short list of some of the things that got added in 2025:[/p]
First off, I got started late in the year, as I was fairly burned out after the two massive years prior to get multiplayer version ready. Furthermore, it turns out it was much harder to figure out how to make this work in a simple, yet flexible way. Still haven't solved it, why its not out yet, but I will continue on it in 2026.[/p][p]![]()
[/p][h2]Happy New Year[/h2][p]Lastly I just wanna wish you all a HAPPY NEW YEAR and hope to see you in 2026 - I will at least do what I can to make the game even better in 2026.[/p][p]
A quick safety reminder for tonight: While I want you to have a "blast," please remember that fireworks are not toys. I always say it, but it bears repeating: Don't try anything you see in-game in real life.
Stay safe, follow your local laws, and look out for one another. Whether you are lighting up the real sky or the virtual one in-game, I hope you have an amazing night. Hereβs to an even bigger and better 2026! Stay safe and have fun.[/p][p]
That's all for now π€[/p][p]
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[/p][h2]Change log[/h2][p]I have pushed the following updates since last Developer News.[/p][p][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][dynamiclink][/dynamiclink][/p][p] YouTube | Twitch | Twitter | Discord [/p][p][/p][p]- Enjoy![/p][p][dynamiclink][/dynamiclink][/p][p][/p]
[/p][p]As you might know, I originally started making Fireworks Mania as a little game for my kids.
They really enjoyed it (at least in the beginning, not so much anymore, as I have asked them to test stuff too many times π€) and that made me think others might enjoy it too.[/p][p]Luckily, I put out the game and it turns out even kids at the way up to 65+ years enjoys it π₯³π[/p][p][/p][p]Adding multiplayer last year, gave the game a whole new dimension, as it was now possible to enjoy either beautiful fireworks or chaos together with other people. [/p][p]This have also given me, personally, the possibility to join you guys and see how you are playing, either via chaos or roleplaying. This have been fantastic to see and experience π₯³. The last few days I have been joining random public hosts and it have been amazing![/p][p][/p][p]Without a community like you guys and girls, the game would not exists - Thank you π![/p][p][/p][h2]Breaking records and reaching milestones[/h2][p]In the last days of 2025 we reached a crazy milestone of mod downloads on mod.io (mod.io is the platform that hosts all the mods in the Workshop in the game).[/p][p][/p][p]30 MILLION MOD DOWNLOADS![/p][p]
We have 476 mods and today, which is the 31st of December aka New Years eve, we have had 696.000 mod downloads TODAY and its only 14:41 (02:41 PM) CET as of writing this.
This means as of writing, Fireworks Mania is the second most popular game on mod.io.[/p][p]
This year, 2025, we broke that record, already yesterday on the 30th, by a lot, with 1717 concurrent players![/p][p]
- [p]Rebindable keys[/p]
- [p]Dynamic Depth of field[/p]
- [p]Inventory Search[/p]
- [p]Flashlight intensity[/p]
- [p]Start on controller support[/p]
- [p]City has become destructible[/p]
First off, I got started late in the year, as I was fairly burned out after the two massive years prior to get multiplayer version ready. Furthermore, it turns out it was much harder to figure out how to make this work in a simple, yet flexible way. Still haven't solved it, why its not out yet, but I will continue on it in 2026.[/p][p]
A quick safety reminder for tonight: While I want you to have a "blast," please remember that fireworks are not toys. I always say it, but it bears repeating: Don't try anything you see in-game in real life.
Stay safe, follow your local laws, and look out for one another. Whether you are lighting up the real sky or the virtual one in-game, I hope you have an amazing night. Hereβs to an even bigger and better 2026! Stay safe and have fun.[/p][p]
That's all for now π€[/p][p]