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Fireworks Mania News

[MULTIPLAYER-BETA] v2024.8.4

Ok needed to do a quickfix as there were some really annoying issues with Vivox(chat) and NGO. So reverted these, however, rest of the changes from last update is still the relevant and new feature stuff.

### Fixed
- Fixed issue with Vivox not connecting by reverting back to 16.3.0
- Fixed FixedString bug in NGO 1.10.0 by reverting back to the "quickfix"

Previous update changelog.
https://store.steampowered.com/news/app/1079260/view/4363510239822819628


https://store.steampowered.com/news/app/1079260/view/6242613536165636826

YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

[MULTIPLAYER-BETA] v2024.8.3

Yes I know, focus is on Single Player, but I got sidetracked a bit :P

I'll be back on Singleplayer in next update I promise - however - I felt the need to test out some new logic for SPAM NOTIFICATIONS to help spot spammers.
Please test it out and let me know your feedback - you don't have to do anything special other than play with people on the internet really.

### Added
- Added a first draft of some SPAM NOTIFICATION logic. The host will send out a message in the chat to all players informing about players that are either spawning things a little too fast or have a high amount of spawned items in the game. In this version the host cannot turn it on or off or change the various limits, as I wanted to logic out there so we can see what you guys thinks about it. If it's something we want I can make it more configurable

### Changed
- Upgraded Unity Analytics to 5.1.1
- Upgraded Unity Authentication to 3.3.3
- Upgraded Unity Relay to 1.1.1
- Upgraded Unity NGO to 1.10.0
- Upgraded TextMeshPro to 3.0.9
- Upgraded Unity Transport to 2.3.0
- Upgraded Unity Vivox to 16.4.0
- Changed when the chat is hidden. Before the chat UI was hidden whenever some other UI were shown, however I found it kind of annoying often, so I have changed it now so the chat now stays shown in the background even if other UI is shown. The Chat UI still hides itself after a certain amount of inactivity

https://store.steampowered.com/news/app/1079260/view/6242613536165636826

YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

[MULTIPLAYER-BETA] v2024.8.2

### Changed
- Upgraded to NGO 1.9.1, however not the default one as there is a bug Fireworks Mania is hit by, which is why I haven not been able to update before. Now Unity have made a "quickfix" that I have updated to to test out and it seems to work
- Changed the logic of what servers to show so now only server with same version as you are visible, meaning only servers you can actually join are visible
- Change some of the UI to be more aligned and consistent

### Fixed
- Fixed issue where JoinCode were shown in Singleplayer
- Fixed issue with playername tags supporting "RichText", its not anymore, meaning playernames can't be custom colored etc
- Fixed bug where serverlist sometimes started out without refreshing the server list

https://store.steampowered.com/news/app/1079260/view/6242613536165636826

YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

[MULTIPLAYER-BETA] v2024.8.1

### Added
- First draft of SINGLEPLAYER. Please test it out, I'm still working on some UI stuff, but you should be able to play singleplayer now with no spawn delay

### Changed
- Changed the "author/playername" in Server list and chat, so not be able to have BBCodes/Richtext
- Upgraded Unity to 2022.3.40 (Maybe helped on vSync/FPS issues?)

https://store.steampowered.com/news/app/1079260/view/6242613536165636826

YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/

[MULTIPLAYER-BETA] v2024.7.2

### Added
- Added a visual "lightbeam" to other players flashlights. This is a test for now as I wanted to see how it worked and looked and get feedback from you guys

### Changed
- Upgraded to Unity 2022.3.38 - as always this can mean fixes/improvements or bugs from Unity's side :)
- Disable the 4th of July decorations

### Fixed
- Fixed a null reference error in DestructionObjectPool

https://store.steampowered.com/news/app/1079260/view/6242613536165636826

YouTube | Twitch | Twitter | Discord

- Enjoy!

https://store.steampowered.com/app/1079260/Fireworks_Mania__An_Explosive_Simulator/