Version 0.6434 Alpha
Localization
■ Added more localizations
■ Update localizations for "french"
Inputs
■ Fixed error with can not use inputs 1-5 for french keyboard layout (AZERTY)
Voxel
■ Fixed error while switch between character and vehicle sometimes voxel does not update rendering
Multiplayer
■ Changed function to load voxel data for clients
■ Fixed error with not show logo on some vehicles
■ Fixed client error with can not dig in chunk area while searching gold with item "metaldetector01"
■ Fixed error with clients has no clothes in inventory
■ Inventory will be now saved for clients
■ Player location will be now saved for clients
■ If client disconnected and had a active quick slot active with item, the item will be dropped
Activated
■ Activated different difficulty levels (easy, normal, medium, hardcore) If you load an old savegame, difficulty is "normal"
Added
■ Added starter items to each difficulty
Reworked
■ Reworked light ambiente for object "fireplace01"
Functionality
■ Added progress animation if a confirm widget appears
■ Attached item can now directly added to inventory, don´t need to detach before
■ Added function to reduce weather sound volume inside vehicles
■ Items that are attached to a slot will be now also detected at the workshop, don´t need to detach before
Changed
■ Changed collision for item "weighingscale01"
Audio
■ Reduced audio volume for object "fireplace01"
Troubleshooting
■ Fixed wrong weight for item "bucket04"
■ Fixed error with get wrong max volume for item "shovel01"
■ Fixed error with get wrong max volume for item "shovel02"
■ Fixed error with get wrong max volume for item "shovel03"
■ Fixed error with not reduce fall speed for small items
■ Fixed error with wrong light rotation from item "headlight01" while shovel is active as quick slot
■ Fixed error with can not exit vehicle after pressed ctrl
■ Fixed error with not update animation of fill value for item "meltingcrucible01" after smelting
■ Fixed error with not update animation of fill value for item "meltingcrucible02" after smelting
■ Fixed error with item falling after freeze item inside item "container01"
■ Fixed error with item falling after freeze item inside item "container02"
■ Fixed error with item "minersmoss" get sometimes not dirty
■ Fixed error with get multiple starter items
■ Fixed error with can already move while widget at start from main map still open
■ Fixed error with wrong error messages on loading a savegame
■ Fixed error with crash on detach item "minersmoss" if attached to item "washingplant02"
■ Fixed error with can rename items with custom name without using item "labeler01"
■ Fixed error if item has attached items and falling through the sellingbay at building "goldsale"
Improvements
■ Improved progress visibility for interaction key
Savegame
■ Items after loading a savegame ignore voxel collison
■ Attached items after loading a savegame ignore voxel collison
What's planned for Next Updates?
■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)
Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access
Discord https://discord.gg/goldhunter
We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
■ Added more localizations
■ Update localizations for "french"
Inputs
■ Fixed error with can not use inputs 1-5 for french keyboard layout (AZERTY)
Voxel
■ Fixed error while switch between character and vehicle sometimes voxel does not update rendering
Multiplayer
■ Changed function to load voxel data for clients
■ Fixed error with not show logo on some vehicles
■ Fixed client error with can not dig in chunk area while searching gold with item "metaldetector01"
■ Fixed error with clients has no clothes in inventory
■ Inventory will be now saved for clients
■ Player location will be now saved for clients
■ If client disconnected and had a active quick slot active with item, the item will be dropped
Activated
■ Activated different difficulty levels (easy, normal, medium, hardcore) If you load an old savegame, difficulty is "normal"
Added
■ Added starter items to each difficulty
Reworked
■ Reworked light ambiente for object "fireplace01"
Functionality
■ Added progress animation if a confirm widget appears
■ Attached item can now directly added to inventory, don´t need to detach before
■ Added function to reduce weather sound volume inside vehicles
■ Items that are attached to a slot will be now also detected at the workshop, don´t need to detach before
Changed
■ Changed collision for item "weighingscale01"
Audio
■ Reduced audio volume for object "fireplace01"
Troubleshooting
■ Fixed wrong weight for item "bucket04"
■ Fixed error with get wrong max volume for item "shovel01"
■ Fixed error with get wrong max volume for item "shovel02"
■ Fixed error with get wrong max volume for item "shovel03"
■ Fixed error with not reduce fall speed for small items
■ Fixed error with wrong light rotation from item "headlight01" while shovel is active as quick slot
■ Fixed error with can not exit vehicle after pressed ctrl
■ Fixed error with not update animation of fill value for item "meltingcrucible01" after smelting
■ Fixed error with not update animation of fill value for item "meltingcrucible02" after smelting
■ Fixed error with item falling after freeze item inside item "container01"
■ Fixed error with item falling after freeze item inside item "container02"
■ Fixed error with item "minersmoss" get sometimes not dirty
■ Fixed error with get multiple starter items
■ Fixed error with can already move while widget at start from main map still open
■ Fixed error with wrong error messages on loading a savegame
■ Fixed error with crash on detach item "minersmoss" if attached to item "washingplant02"
■ Fixed error with can rename items with custom name without using item "labeler01"
■ Fixed error if item has attached items and falling through the sellingbay at building "goldsale"
Improvements
■ Improved progress visibility for interaction key
Savegame
■ Items after loading a savegame ignore voxel collison
■ Attached items after loading a savegame ignore voxel collison
What's planned for Next Updates?
■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)
Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access
Discord https://discord.gg/goldhunter
We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː