Dev-Blog #6
Preface
Well it's that time again, the next dev blog is back. In case you missed some news, the blog is just the right thing for you.
In the last weeks a lot has happened, be it updates, changes or news and about that we want to inform you today.
Updates
At the end of January there was a very big update, which included many changes and bug fixes.
You can read the details in the changelog. https://store.steampowered.com/news/app/1082450/view/3346757662563126882
But also this month we released some updates which fixed many more bugs in single- and multiplayer.
Of course, there are still bugs in various places, but they are already on the list and will be the focus of the next updates.
These include the following features or revisions.
■ Performance improvement
■ Re-enable point of sale
■ Rework gold balance
■ Rework gold wash
■ Rework voxel
■ Saving of client data
■ Missing/incorrect synchronization in multiplayer.
So you already have an overview of which tasks and goals are in the foreground for the next updates.
Further updates are also coming regularly, but no exact date can be given.
The release of an update depends on the scope, duration of testing and bug fixing.
QOL-Tester
We recently added a new section (Quality of Life-Testers) to our team.
This area supports the developers, so more intensive and detailed tests are possible.
This has the advantage that in future updates there will be more capacity for internal tests.
Especially when new features or extensive areas are added to the game, the QOL testers can track down bugs even in longer tests.
Change of price
Another change you may have noticed is the price of the game.
After much deliberation, the price has been adjusted, which should please many players who were previously still put off by the high price.
No further price change is planned in Early Access, except for discounts and events.
Conclusion
That should be it for this dev blog for now. We wish you a nice weekend and see you until the next dev blog.
You are welcome to join our Discord, there you will also find regular news, announcements and you can talk with other players.
If you want to look over the shoulder of a developer, we invite you to our regular livestreams on Twitch.
Discord: https://discord.com/invite/goldhunter
Twitch: https://www.twitch.tv/goldhuntermp
Well it's that time again, the next dev blog is back. In case you missed some news, the blog is just the right thing for you.
In the last weeks a lot has happened, be it updates, changes or news and about that we want to inform you today.
Updates
At the end of January there was a very big update, which included many changes and bug fixes.
You can read the details in the changelog. https://store.steampowered.com/news/app/1082450/view/3346757662563126882
But also this month we released some updates which fixed many more bugs in single- and multiplayer.
Of course, there are still bugs in various places, but they are already on the list and will be the focus of the next updates.
These include the following features or revisions.
■ Performance improvement
■ Re-enable point of sale
■ Rework gold balance
■ Rework gold wash
■ Rework voxel
■ Saving of client data
■ Missing/incorrect synchronization in multiplayer.
So you already have an overview of which tasks and goals are in the foreground for the next updates.
Further updates are also coming regularly, but no exact date can be given.
The release of an update depends on the scope, duration of testing and bug fixing.
QOL-Tester
We recently added a new section (Quality of Life-Testers) to our team.
This area supports the developers, so more intensive and detailed tests are possible.
This has the advantage that in future updates there will be more capacity for internal tests.
Especially when new features or extensive areas are added to the game, the QOL testers can track down bugs even in longer tests.
Change of price
Another change you may have noticed is the price of the game.
After much deliberation, the price has been adjusted, which should please many players who were previously still put off by the high price.
No further price change is planned in Early Access, except for discounts and events.
Conclusion
That should be it for this dev blog for now. We wish you a nice weekend and see you until the next dev blog.
You are welcome to join our Discord, there you will also find regular news, announcements and you can talk with other players.
If you want to look over the shoulder of a developer, we invite you to our regular livestreams on Twitch.
Discord: https://discord.com/invite/goldhunter
Twitch: https://www.twitch.tv/goldhuntermp