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  3. Version 0.6405 Alpha

Version 0.6405 Alpha

Info

I know no gold panning and excavator, but check the changelog below and you know why :)

Help

■ Added control help for inventory items while attached

Level Design

■ More rework on map

■ Added sign for each building with open hours
■ Added item "boundarypost01" around each claim as border

■ Fixed some reported map issues
■ Fixed error with wrong texture while digging on claim "golden promise"

Multiplayer

■ Fixed error with show server in serverlist (still issue, if server closed, client can see the server)
■ Fixed error with not rendering world if client enter a vehicle
■ Fixed error with set collisions for clients
■ Fixed error with show correct location for items after join as client

■ Fixed error with attach beacons to vehicles for clients
■ Fixed error with refresh control help panel for clients

■ Fixed error with transfer sounds for clients
■ Fixed error with show wrong vehicle prices for clients

Activated

■ Activated setting "item marker" in option "general"

■ Activated input "F2" to toggle Help Control Panel
■ Activated input "F3" to toggle Player HUD

Reworked

■ Reworked function to skip day, now you can select the hours to skip and more

Functionality

■ NPC in buildings go sleep after the opening hours


■ Added function to drop selected inventory slot by hold "E"

■ Added function to show item marker on bottom while held item (makes interaction more easier)

■ Added function to play multiple sound files for each item

■ Added function to toggle stand for item "worklight02"
■ Added function to move stand for item "worklight02"

■ Added function to door "trunk" for vehicle "pickup04"

■ Added function to show single values of item "goldbar01" at gold store
■ Added function to show single values of item "goldnugget01" at gold store

■ Added function to attach item "beacon01" to vehicle "pickup02"
■ Added function to attach item "beacon02" to vehicle "pickup02"
■ Added function to attach item "beacon03" to vehicle "pickup02"

■ Added function to attach item "beacon01" to vehicle "pickup03"
■ Added function to attach item "beacon02" to vehicle "pickup03"
■ Added function to attach item "beacon03" to vehicle "pickup03"

■ Added function to attach item "beacon03" to vehicle "buggy01"

■ Added function to attach item "beacon01" to vehicle "buggy02"
■ Added function to attach item "beacon02" to vehicle "buggy02"

■ Added function to attach item "beacon01" to vehicle "truck01"
■ Added function to attach item "beacon02" to vehicle "truck01"

■ Added function to refill products in store after next day

■ Added missing door function for building "gold store"

■ Added light functions for vehicle "buggy01"
■ Added light functions for vehicle "buggy02"
■ Added light functions for vehicle "pickup02"
■ Added light functions for vehicle "pickup03"
■ Added light functions for vehicle "pickup04"
■ Added light functions for vehicle "truck01"
■ Added light functions for vehicle "campervan01"

Changed

■ Changed collision for all buildings
■ Changed collision for fences on the map

■ Changed volume for item "mold01" (now you can fill 100% from item "meltingcrucible01" inside)

■ Changed function to limit distance between character and interact focus

■ Changed collision for item "table01"
■ Changed collision for item "table02"

■ Changed opening hours for building "main store"
■ Changed opening hours for building "vehicle store"
■ Changed opening hours for building "gold store"
■ Changed opening hours for building "scrap yard"

■ Changed a lot of exit locations of vehicles

Animation

■ Added particle effect to item "oillamp01"

Audio

■ Added missing footstep sounds for building "main store"
■ Added missing footstep sounds for building "gold store"
■ Added missing footstep sounds for building "gas station"
■ Added missing footstep sounds for building "clothing store"
■ Added missing footstep sounds for building "city hall"
■ Added missing footstep sounds for building "workshop"
■ Added missing footstep sounds for building "scrap yard"

■ Added sound "water" for item "highbanker01"
■ Added sound "water" for item "washingplant01"
■ Added sound "trommel" for item "washingplant01"

■ Added sound "water" for item "goldtable01"
■ Added sound "shaking" for item "goldtable01"

■ Added sound "smelting" for item "smeltingfurnace01"
■ Added sound "smelting" for item "smeltingfurnace02"

Troubleshooting

■ Fixed error with detect non paid items
■ Fixed error with random location offset for inventory items while attached to character

■ Fixed error with start smelting while not all parts are closed
■ Fixed error with continue smelting gold while cover open

■ Fixed error with template "select" for example if you change graphic settings

■ Fixed error with attach item to another item if slot already in use

■ Fixed error with can attach not whitelisted items to quick slot

■ Fixed error with sell items at building "scrap yard"
■ Fixed error with delete attached items if item sold

■ Fixed error with wrong texture for item "minersmoss01 small"
■ Fixed error with wrong texture for item "minersmoss01 normal"
■ Fixed error with wrong texture for item "minersmoss02 small"
■ Fixed error with wrong texture for item "minersmoss02 normal"
■ Fixed error with wrong texture for item "minersmoss03 small"
■ Fixed error with wrong texture for item "minersmoss03 normal"

■ Fixed error with items falling through the map after attach

■ Fixed error with lost item "mold01"

■ Fixed error with autosave if turned off

■ Fixed error with can not interact while active inventory slot
■ Fixed error with clear origin volume after transfer to target volume

■ Fixed error with clear timer after drop item
■ Fixed error with not showing interact button at player hud

■ Fixed wrong rotation for gate at building "gold store"

■ Fixed height for item "tent01" if unrolled

Savegame

■ Fixed error with save settings in options
■ Fixed error with attach items after loading the savegame

Work in progress (WIP)

■ translations
■ gold panning
■ excavator 01
■ excavator 02
■ improve performance