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Dev-Blog #8

So, I'm getting back to you with the next dev blog.

Since about 4 weeks I am busy with the change to the Unreal Engine 5.
There are 3 phases planned before the update will be released as an experimental version.

In the meantime we have already reached phase 3, phase 1 and 2 are already finished.
You can check the current status at any time via the following link.

https://trello.com/b/k0nYI1tG/roadmap-ue5


Already now you can see the advantages of the change and first successes have been achieved.
All mechanics used in the game are being completely redeveloped.
Some of the new mechanics have already been completed, as can also be seen in the roadmap.

The next update will take place as soon as phase 3 is completed. In this phase, not everything will be implemented as it was before. But at least all important basic techniques, so that every player can already take a look at the new update.

After successful testing on the Experimental version, a few weeks later this version will be released on Stable. After that, more features and mechanics will be integrated in each update.

The change to Unreal Engine 5 is running smoothly so far, but unfortunately I can't give you a date when the next update will be released. But I can recommend you to just keep an eye on the roadmap.

What you can already look forward to is that we will also integrate many improvements or new features.

There are clear differences in the graphics area. But that is only one of the advantages.



The physics just feel a lot better, noticeable especially with the vehicles.

Physic Vehicles Unreal Engine 4

Physic Vehicles Unreal Engine 5

One of the new features include an inventory system, which simplifies general use and makes multiplayer interactions with other players a lot easier. Unfortunately, I can't give you more detailed information about it today, because the system is still in a very early stage. It is only a draft.

On the picture are the slots for clothes on the left and the slots for items on the right.



The main menu has also been completely redesigned. It will be much clearer for the player. Here are a few pictures, but the menu is only a draft, the interface will still change significantly.



If you want to be there for the further developments, I recommend you to watch the livestream on Twitch. The streams take place from Monday to Friday, language is German, but you can also ask questions in English, which will be answered.

https://www.twitch.tv/goldhuntermp


So, that should be it for today. I wish you a nice weekend.
If you have any further questions or feedback, feel free to post them in the comments or join us on Discord.

https://discord.gg/goldhunter