Version 0.6421 Alpha
Info
This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.


Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.
Here is the path to the savegames, simply enter it in the browser line of your desktop.
%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames
Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.
Localization
■ Added more localization "german"
Help
■ Added more popup messages
■ Fixed error with show wrong help inputs for item "weighingscale01"
■ Fixed error with show wrong help inputs for item "weighingscale02"
Level Design
■ Added some streetlights around the town
■ Fixed some reported map issues
Added
■ Added more information at gold sell window
Functionality
■ Added function to detect item "mold01" on item "weighingscale01"
■ Added function to detect item "mold01" on item "weighingscale02"
■ Added function to imprint value for item "goldbar01" after weighing
■ Added function to reset on current claim (location near last location) only works when player on claim already
Changed
■ Changed prices for gold sell (more realistic prices)
■ Changed volume multiplicator if material transfered to item "meltingcrucible01"
■ Changed volume multiplicator if material transfered to item "meltingcrucible02"
■ Changed location of blue barrel to sell "gold black sand" from gold store to scrap yard (makes more sense)
■ Changed physical material for parking area at main store (no more ice skating)
■ Changed physical material for parking area at clothing store (no more ice skating)
■ Changed physical material for parking area at scrap yard (no more ice skating)
■ Changed movement speed for vehicle doors
Audio
■ Added sound reverse for vehicle "truck01"
■ Added sounds for open/close parts at vehicles
■ Added sound for thief protection as warning when exit main store
■ Added more transfer sounds for items
■ Fixed error with not stereo horn sound for vehicle "truck01"
■ Fixed error with not play transfer sounds
Troubleshooting
■ Fixed error with show fill value for item "miners moss" inside item "washinplant01"
■ Fixed error with no collision for item "usableboxcover01" while attached to item "usablebox01"
■ Fixed error with no collision for item "usableboxcover02" while attached to item "usablebox02"
■ Fixed error with no collision for item "usableboxcover03" while attached to item "usablebox03"
■ Fixed error with show marker point on item "weighingscale01"
■ Fixed error with add other materials to smelted gold
■ Fixed error with remove smelted gold while transfer
■ Fixed error with detach vehicle with trailer on loadingbay, while only vehicle was attached
■ Fixed error with disable last walk mode after falling
■ Fixed error with select wrong seat sometimes if enter vehicle "buggy01"
■ Fixed error with uncontrolled camera rotation in vehicles while driving through montains
■ Fixed error with not open store on next day again, if player was already at the store
■ Fixed error with make open animations for stores while door was already open
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel01" from vehicle "excavator01"
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel02" from vehicle "excavator01"
■ Fixed error with can switch inventory slot while shovel animation still active
Improvements
■ Improved physic for vehicle "excavator01" (no more wiggle in use)
■ Improved collision for vehicle "trailer01" to not collide with vehicle "lowloader01" while unloading
■ Improved handling for vehicle "buggy01"
■ Improved handling for vehicle "buggy02"
■ Improved handling for vehicle "campervan01"
■ Improved handling for vehicle "excavator01"
■ Improved handling for vehicle "pickup01"
■ Improved handling for vehicle "pickup02"
■ Improved handling for vehicle "pickup03"
■ Improved handling for vehicle "pickup04"
■ Improved handling for vehicle "truck01"
■ Improved handling for vehicle "trailer01"
■ Improved handling for vehicle "lowloader01"
Savegame
■ Fixed error with load correct data for item "mold01" while item "goldbar01" attached
■ Fixed error with show fill value for item "meltingcrucible01" if not attached
■ Fixed error with show fill value for item "meltingcrucible02" if not attached
We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.
This update has released on the Experimental Branch. You can switch to the "Experimental" beta in Steam as follows.


Please note, if you have played Gold Hunter before, to deactivate the Steam Cloud for Gold Hunter once and delete all savegames locally.
Here is the path to the savegames, simply enter it in the browser line of your desktop.
%userprofile%\AppData\Local\GoldHunter\Saved\SaveGames
Please note that many things are still deactivated or unfinished.
These will be added bit by bit with regular updates.
Localization
■ Added more localization "german"
Help
■ Added more popup messages
■ Fixed error with show wrong help inputs for item "weighingscale01"
■ Fixed error with show wrong help inputs for item "weighingscale02"
Level Design
■ Added some streetlights around the town
■ Fixed some reported map issues
Added
■ Added more information at gold sell window
Functionality
■ Added function to detect item "mold01" on item "weighingscale01"
■ Added function to detect item "mold01" on item "weighingscale02"
■ Added function to imprint value for item "goldbar01" after weighing
■ Added function to reset on current claim (location near last location) only works when player on claim already
Changed
■ Changed prices for gold sell (more realistic prices)
■ Changed volume multiplicator if material transfered to item "meltingcrucible01"
■ Changed volume multiplicator if material transfered to item "meltingcrucible02"
■ Changed location of blue barrel to sell "gold black sand" from gold store to scrap yard (makes more sense)
■ Changed physical material for parking area at main store (no more ice skating)
■ Changed physical material for parking area at clothing store (no more ice skating)
■ Changed physical material for parking area at scrap yard (no more ice skating)
■ Changed movement speed for vehicle doors
Audio
■ Added sound reverse for vehicle "truck01"
■ Added sounds for open/close parts at vehicles
■ Added sound for thief protection as warning when exit main store
■ Added more transfer sounds for items
■ Fixed error with not stereo horn sound for vehicle "truck01"
■ Fixed error with not play transfer sounds
Troubleshooting
■ Fixed error with show fill value for item "miners moss" inside item "washinplant01"
■ Fixed error with no collision for item "usableboxcover01" while attached to item "usablebox01"
■ Fixed error with no collision for item "usableboxcover02" while attached to item "usablebox02"
■ Fixed error with no collision for item "usableboxcover03" while attached to item "usablebox03"
■ Fixed error with show marker point on item "weighingscale01"
■ Fixed error with add other materials to smelted gold
■ Fixed error with remove smelted gold while transfer
■ Fixed error with detach vehicle with trailer on loadingbay, while only vehicle was attached
■ Fixed error with disable last walk mode after falling
■ Fixed error with select wrong seat sometimes if enter vehicle "buggy01"
■ Fixed error with uncontrolled camera rotation in vehicles while driving through montains
■ Fixed error with not open store on next day again, if player was already at the store
■ Fixed error with make open animations for stores while door was already open
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel01" from vehicle "excavator01"
■ Fixed error with refresh loadinbay for screen at scrap yard while attach or detach item "excavatorshovel02" from vehicle "excavator01"
■ Fixed error with can switch inventory slot while shovel animation still active
Improvements
■ Improved physic for vehicle "excavator01" (no more wiggle in use)
■ Improved collision for vehicle "trailer01" to not collide with vehicle "lowloader01" while unloading
■ Improved handling for vehicle "buggy01"
■ Improved handling for vehicle "buggy02"
■ Improved handling for vehicle "campervan01"
■ Improved handling for vehicle "excavator01"
■ Improved handling for vehicle "pickup01"
■ Improved handling for vehicle "pickup02"
■ Improved handling for vehicle "pickup03"
■ Improved handling for vehicle "pickup04"
■ Improved handling for vehicle "truck01"
■ Improved handling for vehicle "trailer01"
■ Improved handling for vehicle "lowloader01"
Savegame
■ Fixed error with load correct data for item "mold01" while item "goldbar01" attached
■ Fixed error with show fill value for item "meltingcrucible01" if not attached
■ Fixed error with show fill value for item "meltingcrucible02" if not attached
We look forward to your bug reports, you can create them directly in the game with "F8".
Thank you for your continued support of Gold Hunter ːsteamhappyː
The team wishes you all a nice weekend.