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Version 0.6436 Alpha

Multiplayer

■ Changed loading function to find voxel data for clients

■ Fixed sync rotation error if item "excavatorshovel01" attached to vehicle "excavator01"
■ Fixed sync rotation error if item "excavatorshovel02" attached to vehicle "excavator01"

■ Fixed error with client can not detach item "excavatorshovel01" from vehicle "excavator01"
■ Fixed error with client can not detach item "excavatorshovel02" from vehicle "excavator01"
■ Fixed error with client can not see the decal on ground for item "excavatorshovel01" while attached to vehicle "excavator01"
■ Fixed error with client can not see the decal on ground for item "excavatorshovel02" while attached to vehicle "excavator01"

■ Improved sync rate for vehicle "excavator01"

Functionality

■ Changed function for add inventory item, only can add item that not contains any items

Changed

■ Changed loading function for player data, hopefully it fixed the issue
■ Changed volume for item "mold"

Troubleshooting

■ Fixed error with can freeze item while attached to a loadingbay
■ Fixed error with can attach item to a target loadingbay, if origin has the same item name
■ Fixed error with can sometimes not interact with buttons in item camera
■ Fixed error with can not add volume to item "excavatorshovel01" after detach and attach again
■ Fixed error with can not add volume to item "excavatorshovel02" after detach and attach again

Savegame

■ Fixed error with not save smooth data


What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6435 Alpha

Localization

■ Added localization "russian"

Level Design

■ Added object "atm" to building "scrap yard"
■ Added object "atm" to building "workshop"

■ Fixed some reported map issues

Multiplayer

■ Fixed client error with can sometimes not interact with quick slots
■ Inventory will be now saved for clients
■ Player location will be now saved for clients

■ Changed function to load voxel data for clients

■ If client disconnect with active slot with item, the item will disappear

■ Fixed error with has no starter items for clients
■ Fixed error with the gold balance and get 0 oz (there was in issue with the new difficulty system)
■ Fixed sync error with show lights for item "washingplant02" for clients
■ Fixed error with sometimes not destroy session after leaving a multiplayer session
■ Fixed error with not drop held item if player leave the session
■ Fixed error with client can not detach item "excavatorshovel01"

Added

■ Added loadingscreen between map join and spawn info (no more sky view under map)

Functionality

■ Added function to attach item "bucketlid01" to item "bucket04"

■ Item tooltip in inventory now show also max volume
■ Item tooltip in inventory for item "goldbar01" show weights if already weighed

Audio

■ Fixed sound start again before ends if transfer volume with item "excavatorshovel01"
■ Fixed sound start again before ends if transfer volume with item "excavatorshovel02"
■ Fixed sound start again before ends if transfer volume with item "excavatorshovel03"

Troubleshooting

■ Fixed error with can not move after exit a vehicle
■ Fixed error with rescue items in pause menu
■ Fixed error with can not attach items at loadingbay "front" for vehicle "lowloader01"
■ Fixed error with can sometimes not attach item "minersmoss" to item "washingplant02"
■ Fixed error with show 3 decimal places in some situations (only show if under 0.01 value)

Savegame

■ If player was in vehicle, after enter vehicle again, the character doesn´t change the vehicle rotation anymore

■ If savegame loaded the vehicle "excavator01" changed startup physic to reduce collision issues on start

Disabled

■ Disabled item "excavatorshovel02" and replaced with item "excavatorshovel01" (known issue, fix comes on later updates)

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6434 Alpha

Localization

■ Added more localizations

■ Update localizations for "french"

Inputs

■ Fixed error with can not use inputs 1-5 for french keyboard layout (AZERTY)

Voxel

■ Fixed error while switch between character and vehicle sometimes voxel does not update rendering

Multiplayer

■ Changed function to load voxel data for clients

■ Fixed error with not show logo on some vehicles
■ Fixed client error with can not dig in chunk area while searching gold with item "metaldetector01"
■ Fixed error with clients has no clothes in inventory

■ Inventory will be now saved for clients
■ Player location will be now saved for clients

■ If client disconnected and had a active quick slot active with item, the item will be dropped

Activated

■ Activated different difficulty levels (easy, normal, medium, hardcore) If you load an old savegame, difficulty is "normal"

Added

■ Added starter items to each difficulty

Reworked

■ Reworked light ambiente for object "fireplace01"

Functionality

■ Added progress animation if a confirm widget appears

■ Attached item can now directly added to inventory, don´t need to detach before

■ Added function to reduce weather sound volume inside vehicles

■ Items that are attached to a slot will be now also detected at the workshop, don´t need to detach before

Changed

■ Changed collision for item "weighingscale01"

Audio

■ Reduced audio volume for object "fireplace01"

Troubleshooting

■ Fixed wrong weight for item "bucket04"

■ Fixed error with get wrong max volume for item "shovel01"
■ Fixed error with get wrong max volume for item "shovel02"
■ Fixed error with get wrong max volume for item "shovel03"

■ Fixed error with not reduce fall speed for small items
■ Fixed error with wrong light rotation from item "headlight01" while shovel is active as quick slot
■ Fixed error with can not exit vehicle after pressed ctrl

■ Fixed error with not update animation of fill value for item "meltingcrucible01" after smelting
■ Fixed error with not update animation of fill value for item "meltingcrucible02" after smelting

■ Fixed error with item falling after freeze item inside item "container01"
■ Fixed error with item falling after freeze item inside item "container02"
■ Fixed error with item "minersmoss" get sometimes not dirty

■ Fixed error with get multiple starter items
■ Fixed error with can already move while widget at start from main map still open
■ Fixed error with wrong error messages on loading a savegame
■ Fixed error with crash on detach item "minersmoss" if attached to item "washingplant02"
■ Fixed error with can rename items with custom name without using item "labeler01"

■ Fixed error if item has attached items and falling through the sellingbay at building "goldsale"

Improvements

■ Improved progress visibility for interaction key

Savegame

■ Items after loading a savegame ignore voxel collison
■ Attached items after loading a savegame ignore voxel collison

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)



Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Version 0.6433 Alpha

Localization

Added more localization for language "french"

Changed

■ Changed weather to normal

Troubleshooting

■ Fixed error with show more then 2 decimal places for cash
■ Fixed error with items falling through building "house" while has attached items
■ Fixed error with can not open physical doors if character walk backwards

Improvements

■ Improved lights at main menu, character better visible

What's planned for Next Updates?

■ Interactive Tutorials
■ Multiplayer Sync Issues
■ Loan
■ Save and load inventory data in multiplayer for clients
■ Different Modes (Easy, Normal, Hardcore)
■ Company System
■ Chain System
■ Conveyorbelt
■ Funnel
■ Mini Dump Truck
■ Consume & Connect (more info in roadmap)




Roadmap https://trello.com/b/EC8Gd7iP/roadmap-public-early-access

Discord https://discord.gg/goldhunter


We look forward to your bug reports, you can create them directly in the game with "F8".

Thank you for your continued support of Gold Hunter ːsteamhappyː


Happy New Year

The year 2024 is now drawing to a close. We can look back on a successful year.
A lot has happened this year and we would like to summarize it here.

The biggest milestone this year was the switch to Unreal Engine 5, which was finally completed. There were also a total of 33 updates this year, which was an update every 1.5 weeks on average. Since the switch to Unreal Engine 5 is complete, there will not only be updates in the future that contain
mostly bug fixes, but also new features and functions that will be added to the game.

The next major milestone is already being worked on from January, namely the “Consume & Connect” update. Many will already be looking forward to the update and another base will then find its place in the game. This update will then include fuel consumption for vehicles, as well as electricity and water consumption. In addition, gas consumption will be added for melting and much more.

The update is expected to be released at the end of January or beginning of February.

Until the big update, the regular Friday updates will continue, but will be smaller. This will allow us to focus on the big upcoming update and still provide you with small updates.

Well, that's all for now.

The whole Gold Hunter team wishes all players a happy new year.


Roadmap: Trello Roadmap
Discord: Join now!