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  3. v1.0.5 Patch Notes: Exorcise that Ego!

v1.0.5 Patch Notes: Exorcise that Ego!

CONTROLLER SUPPORT

  • Improved controller support for the Steam Deck.
  • Improved support for MORE controllers.


MODS

Goth

  • The SPIDER summon from Briff’s Weaver of Darkness will now use Widney’s Rebuke less often.
  • Faye’s Dead Inside signature mod hype cost reduced to 40 / 40. (Previous: 60 / 60)
  • Faye’s Graveyard Shuffle hype cost reduced to 70 / 35. (Previous: 120 / 60)
  • Faye’s ugh hype cost reduced to 90 / 45. (Previous: 120 / 60)
  • Briff’s Surging Sorrow hype cost reduced to 70 / 35. (Previous: 90 / 45)
  • Briff’s The Great Unjoying hype cost reduced to 90 / 45. (Previous: 140 / 70)


Many of the goth mods simply cost too much hype considering their effects and drawbacks. Since goths themselves are already low on hype, this meant that the mods didn’t have a ton of utility even when used as the goth class. Therefore, we’re establishing goth mods as a low cost, high output option for builds that don’t focus as much on player-side measure effects.

Busker

  • Faye’s Heartwarmer now revives fallen bandmates at 100% LIFE but only works half of the time. (Previous: HEAVY life heal, works 75% of the time)


HASTE

  • Haste now increases speed by 80%. (Previous: 100%)
  • Empowered Haste now increases speed by 125%. (Previous: 150%)
  • Empowered Haste can now increase the player character’s speed stat beyond the cap, up to 125. (Previous: 99)
  • The NOW NOW NOWs patch can now increase the player character’s speed stat beyond the cap, up to 125 while crossing Haste measures. (Previous: 99)


We felt that Haste was a bit too strong (and dangerous when used by enemies) and lacked utility towards the later sections of the game. These changes aim to bring the speed boost provided by Haste down a bit and give The NOW NOW NOWs and Empowered Haste a more noticeable effect, enabling EVEN FASTER builds with the right setup.

PERFORMANCES

The calculation used for the damage/healing component of Performance actions has been reworked. Performances will now output a static amount of base NOISE/MELODY damage/healing determined by your band level, which can be further enhanced by the user’s NOISE or MELODY stats.

EGO EXORCISM

We’ve heard a lot of feedback on the amount of time/effort it takes to complete the Ego Exorcism side gig and frankly, we agree. Therefore, we are making a number of adjustments to this side gig to make it more palatable.

  • The number of encounters present in the Upper Decks, and by extension required to defeat for this side gig, has been dramatically reduced.
  • The number of enemies that can appear in most encounters throughout the Upper Decks has been reduced.


With these changes, the player is expected to defeat 20 total encounters to complete the gig instead of the previous 33. We definitely agree this was FAR too many. In conjunction with the reduction in LIFE from the previous patch and the reduction of enemies per encounter, we’re hopeful that this puts the side gig in a better spot.

ENEMIES

  • Puppettoot - Significantly increased bops dropped.
  • Fiendship - Significantly increased bops dropped.


BUG FIXES

  • Altered dialogue that implied you couldn’t come back later and finish the Ego Exorcism side quest.
  • Fixed a bug that caused the wrong area name to appear on a save file cassette in some cases.
  • Fixed weird camera shift that happened when choosing a particular series of options during the CHAMP segment
  • Fixed a bug that was causing a certain thread of Bocks’ dialogue to not trigger. (Funnily enough this bug was actually caused by the Bocks dialogue fix from patch update 1.0.3 that addressed a different bit of dialogue not triggering. Oh dear.)
  • Fixed a bug that would cause some enemies to give double EXP & bops rewards in the same fight under certain circumstances.
  • Fixed a couple of typos.