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TheoTown News

Release 1.9.80

💠Add support for custom water border frames
📘Add load/unload/exit script event functions
📘Add Tile.isCoast function
🛠Fix remove tool behavior
🛠Fix drawing of buildings near coast

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.79

Basically an update for bug fixing🦗

🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins
🛠Fix stage background sometimes did not show the current city
🛠Fix optional parameter of City.save() was ignored
🛠Fix background of removal price dialog
🛠Fix graphical glitches in list boxes
🛠Fix draw building water ground issues
🛠Fix influence dialog animation
🛠Attempt to fix some other issues

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.79

Basically an update for bug fixing🦗

🛠Fix inherited, native drafts were hidden in regions which didn't allow plugins
🛠Fix stage background sometimes did not show the current city
🛠Fix optional parameter of City.save() was ignored
🛠Fix background of removal price dialog
🛠Fix graphical glitches in list boxes
🛠Fix draw building water ground issues
🛠Fix influence dialog animation
🛠Attempt to fix some other issues

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.78

🌟Add support for custom water
🌟Add Lua functions for legacy ground height and fix build building zone issues
🌟Improve tile based water drawing
🛠Fix water drawing under buildings

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.78

🌟Add support for custom water
🌟Add Lua functions for legacy ground height and fix build building zone issues
🌟Improve tile based water drawing
🛠Fix water drawing under buildings

📜You can find the full changelog here: https://bit.ly/2WAIirB