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TheoTown News

Release 1.9.83

🌟Open heightmap function in create city/region screen
🌟Add more lights by DESOLAN
🌟Add new folder option in file manager
🌟Add support to import multiple files at once in file manager
🌟Apply Android flag to show option to retain data upon uninstall
🌟Rename .settings.json into settings.json
🌟Fix disasters in uber mode

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.82

🌟Automatic file migration to Scoped Storage on Android 10 (Q) and newer
🌟Add more light definitions by Kulche and DESOLAN
🌟Allow to build water on hills by default
🌟Fix coast graphics
🌟Fix sound issue in tile dialog

Plugin related
🌟Add support for animations on fences and flying objects
🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.82

🌟Add more light definitions by Kulche and DESOLAN
🌟Allow to build water on hills by default
🌟Fix coast graphics
🌟Fix sound issue in tile dialog

Plugin related
🌟Add support for animations on fences and flying objects
🌟Add TheoTown.loadCity() and TheoTown.execute() Lua functions

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.81

Basically another update for bug fixing🦗

🛠Fix auto build of plugin buildings when unloaded
🛠Fix building coloring issue
🛠Fix road and road decoration light switching times
🛠Fix water near map edge drawing

📜You can find the full changelog here: https://bit.ly/2WAIirB

Release 1.9.81

Basically another update for bug fixing🦗

🛠Fix auto build of plugin buildings when unloaded
🛠Fix building coloring issue
🛠Fix road and road decoration light switching times
🛠Fix water near map edge drawing

📜You can find the full changelog here: https://bit.ly/2WAIirB