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My Time at Sandrock News

Steam Awards 2023

Nominate My Time At Sandrock for the "Sit Back & Relax" award 2023!

Nestled deep within the Wild West is a fascinating little city called Sandrock. Ravaged centuries ago during the Calamity, the city survives despite technologies and tools that are as rusty as the bonds between its inhabitants. Its only hope left: you, your tools and your Builder's skills to restore Sandrock to its former glory.

Explore a vast world filled with opportunities, live unforgettable adventures and rebuild Sandrock, with friends or on your own. Jump onto a galloping horse to search for mysteries and hidden treasures through incredible territories, facing creatures that are as zany as they are dangerous... and be sure to bring back all the resources you find to rebuild Sandrock!

Build and customize your headquarters and city buildings, craft modern tools and machinery, revive farming and ranching, and fix damaged Sandrock technologies. In the heart of the city, enjoy trading, relaxing and forming special bonds with the many residents. Discover their colorful personalities, their unique stories, and create new ones together!

● The much-anticipated follow-up to our award-winning, player-acclaimed sandbox simulation RPG My Time at Portia - This Time with friends in co-op!
● Embark on an exciting adventure backed by hundreds of engaging quests and over 30 charismatic and colorful characters.
● Gather resources to create and expand your own plot of land, create machines, grow crops, raise animals and sell your goods to the highest bidder.
● Spend time getting to know Sandrock’s residents, uncovering fascinating backstories, take on challenging mini-games, offering gifts and building strong relationships along the way.
● Join friends to explore Sandrock, build, trade, enjoy mini-games and chill together in brand new multiplayer mode

Unveiling the My Time at Sandrock Roadmap to early 2024

Howdy Builders,

We're thrilled to share the exciting journey ahead in My Time at Sandrock. Your feedback plays a crucial role in shaping our future plans for the content you want! As mentioned before, the Full Release is just the beginning of our journey.

[h3]Our overarching goal is to consistently bring you seasonal free updates loaded with exciting new content. We're eager to embark on this ongoing adventure with you in My Time at Sandrock![/h3]

We already have some initial ideas about what these updates will involve, and in the upcoming months, we'll be seeking your input through surveys or other formats to iron out the details. Then, at the close of each quarter, expect the seasonal update!

On the other hand, the console version of Sandrock is catching up with the PC singleplayer release. We're gearing up for a console update in December to align with the PC content from November 2. Then, come January, another update will roll out to maintain parity with the latest PC singleplayer release. To add to the excitement, there's one more PC update in the pipeline, likely before Christmas.

Now, let's delve into the thrilling roadmap ahead!

[h2]PC Roadmap[/h2]
[h3]Q4 2023 - Laying the Foundation[/h3]
End of Nov. (To be more accurate, this week!)ːsteamthisː
  • Comprehensive Maintenance Patch, addressing over 200 bugs. (Yet, we'll persist in resolving some issues that remain unaddressed in subsequent patches.)
Dec. (Around Christmas of 2023)
  • Free Winter Update introducing Kickstarter designers' weapons, trendy haircuts, and various NPCs side quests, post-marriage interactions, and more details will come a bit later!

[h3]Q1 2024 - Embracing Winter and Beyond[/h3]
  • Integrating DLC support into the multiplayer mode. And some other functions to enhance the multiplayer.


If you want to learn more about the Consoles' Roadmap, please find it in our Discord or Sub-reddit.

Trust us, there's more to come! We're reaching out to all you enthusiasts! Most importantly, your feedback shapes our plans; we're here to craft the content you desire. As we dive into this exciting journey, your input remains essential Stay tuned for more updates as we shape the future of Sandrock together!

Lastly, we've separated our DLCs from the Deluxe bundle. Now you can pick up the specific content you like!
[previewyoutube][/previewyoutube]
Last but not least, My Time at Sandrock needs your vote in the Steam Awards. Head to the nomination page, show love, and let's win together! Vote Sandrock as "Sit Back and Relax" now, let the Builder's voice be heard.


https://store.steampowered.com/news/app/1084600/view/5943124160453910420


Happy Building!



Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Small hotfix patch for 'Something in the air" quest

Howdy Builders,

We've just squashed a bothersome bug in the 'Something in the Air' quest that caused it to get stuck, endlessly waiting for the next day.

Your feedback is crucial, so keep it coming as we collaborate to make Sandrock even more fantastic!

The Unstoppable March

[h3]Howdy Builders,[/h3]

Can't believe it's been two weeks since Sandrock hit the scene. Your feedback's been epic, helping us smash bugs and level up the game. Big thanks for that! And we hope our continue update will make your Sandrock journey better!

Here's the quick update:
[h3]Maintenance Patch[/h3]
First, we're fast-tracking a maintenance patch originally set for month-end to next week, tackling 200+ issues. It's tackling over 200 issues, fixing up the majority of known bugs. Currently in QA testing, so keep an eye out for that sweet update.
Additionally, thanks to your valuable suggestion about allowing uploads for problematic saves in game. Due to some tech constraints, direct save uploads aren't possible. However, we've got you covered with a player log upload option for issue analysis!
We've also fixed a narrative conflict issue during scene switches. When switching scenes with multiple storylines, only one would play at a time, potentially causing you to miss out. Now, the game provides a prompt in such situations, guiding players to re-enter the scene to trigger additional storylines and tasks.
In summary, next week's patch is your ticket to a smoother ride. Upgrade and level up that gaming experience!

[h3]Next Content Update[/h3]
Hotfixing is just a slice of the pie this week; we're also gearing up for some exciting content updates. In the next version, expect a bunch of fresh weapons (big thanks to Kickstarter backers for the killer designs, some are seriously one-of-a-kind) and new hairstyles. Plus, we're throwing in two brand-new side quests (again, hats off to our awesome Kickstarter backers for their creative input).
But that's not all—we're spicing up Catori's World by making 1-2 attractions playable, giving you cool new spots to hang out or go on dates. And in response to your requests, we're bringing in post-marriage content, featuring a new questline and sweet activities like partners holding kids.
For all the juicy details on this content update, keep an eye on our upcoming development logs. We'll be dishing out more information as it comes.
Cross your fingers, because we're aiming to unwrap this update before Christmas. While unexpected hiccups might pop up, we're giving it our all to stay on track.

Lastly, we've separated our DLCs from the Deluxe bundle. Now you can pick up the specific content you like!
[previewyoutube][/previewyoutube]

That'd be everything we're working on for this week, and thank you so much your support on this project. We apologize for the current issues and are deeply sad about all the comments from players who have had trouble enjoying this game. What we can do it is to spend the next couple of weeks trying our best to polish the game, and we hope players could believe in us.

We appreciate all the support from the community and would love to get the support from you. If you like this game and believe in us that we can make it better, please help us by sharing the words of our game to your friends, colleagues and family.

Once again, we're eager to hear from your. Singleplayer or Multiplayer Surveys are eagerly awaiting your thoughts. Your valuable insights will help us improve future journeys. Please take a moment to fill them out.

Pathea


If you like Sandrock, please leave a comment or review on our Steam page or our Discord community. We'll improve Sandrock with your help.

Catch up with us around the web for more Sandrock information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website

Hotifx Patch on Nov. 16

Howdy all Builders,

Our team is gearing up for a fresh hotfix patch for you! This update hones in on refining the factory experience, with tweaks to content and functions that ensure smoother production and efficiency.

[h3]Take a look at the changelist below:[/h3]
  • Expanded the initial backpack with an additional 5 spaces;
  • Fixed an issue where DLC items weren't available for purchase in the store (Vivi's store and Construction Junction store);
  • Fixed an issue in the factory where producing multiple items, such as bullets and screws, resulted in incorrect quantities;
  • Fixed the inconsistency in forging points provided by the forging machine within the factory;
  • Fixed an issue displaying 'none' as the production demand for recycling scraps in the factory;
  • Fixed the inefficiency of the show/hide description function in the factory crafting blueprints;
  • Fixed the non-return of materials in production after taking back the Factory Control Panel;
  • Fixed an error in the factory that occurred when trying to recycle scrap with a required production quantity of 0;
  • Fixed a bug in the factory where adjusting the queue quantity during recycling scraps could result in errors;
  • Fixed an issue in the factory related to refreshing the production queue;
  • Fixed a problem in the factory where multiple production queues running concurrently would face a blockage if one of the queues ran out of materials, preventing others from continuing production;
  • Fixed a bug causing interaction problems when rapidly switching NPC interactions;
  • Fixed an issue in the quest 'Pen's Last Words' where killing the monster prematurely could result in a freeze;
  • Corrected positioning problems when wearing the Cloak in specific situations;
  • Addressed clipping problems when putting a hat into the wardrobe;
  • Fixed display issues in the social interface when renaming pets with excessively long text;
  • Fixed overlapping issues with mail names in the mailbox interface for some languages;
  • Fixed various text errors in some languages;
  • Fixed the issue caused by the simultaneous initiation of "Graceful Farewell" and "A Penny for Your Thoughts";
  • Fixed an issue in the quest 'Something in the Air' where only items in the backpack were being considered.


These fixes ensure a smoother gameplay experience, so update your game and dive into the bustling world of Sandrock. Your feedback fuels our improvements, and we can't wait for you to explore these enhancements.

Happy building, and thanks for being awesome, Builders!


Catch us for more information:
Subscribe to Youtube Join our Discord Sandrock Instagram Sandrock Twitter Sandrock Facebook Sandrock Official Website