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Figment 2: Creed Valley News

Update 1 - New in-game element



Hej hej everyone!


We're back with a small update, this time with a new in-game element to Figment: Creed Valley. Drum roll please...

It's a piano bridge!

Above is a piano bridge in two different states, which changes after you hit the Mind Converter! The 'switch' lets you adventure through two state of mind, open-minded and closed-minded. Let's get into the design process.

So the rules were the following:

  1. A bridge was needed that would open and close when a switch was hit. It is one of the many puzzle elements in the game who's purpose is to either allow or block access after hitting a switch (open-minded and closed-minded) when navigating through the level.

  2. A musical environmental element to add character to the world. In the first opus, Figment, the world is living and the main character Dusty is part of it, not the other way around. We felt that the world would feel barren and lifeless without a well-structured landscape.


Below is an in-game example of the bridge when open. What is important to note in the open-minded state is that it is the moment you let the creative juices flow. Here, you see Dusty stepping on a key. The Mind is open to new ideas and in this case, to new music.

In the closed-minded state, speakers block your path and the piano plays it's own music. The Mind is set in its ways and plays the same tune over and over.



If you have any questions on what you've read or seen in this post, comment on the post or @ us on Twitter @Bedtimedg!

Don't forget to wishlist to stay updated and discover new additions to the game:
https://store.steampowered.com/app/1085220/Figment_Creed_Valley/?beta=0

Update

We’ve been working behind the scenes on this for a while now. We announced its release two weeks ago and have received great interest since then! We had great fun exploring the emotional values and impacts of events that happen to us, that surround us. In the first opus, a sweet little game called Figment, we explored emotional trauma and what it would look like if your brain lived in a surreal hand-painted world.

We learned a lot with Figment, and used the strong foundations of music, artwork and narrative to continue following a direction that resonates with us.

Updates of the game’s development will be posted regularly. We post new screenshots of new mechanics and game development info every Saturday on Twitter and Instagram.

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Something important to note is that Creed Valley is an encore to Figment. That means that it is its own self-contained story and is a standalone game. However, if you want to get to know the characters better, we highly recommend that you adventure through the Figment and face off against the nefarious nightmares yourself!

https://store.steampowered.com/app/493540/Figment/