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  3. One lesson I hope Baldur's Gate 3 has taken from Disco Elyisum: make failing fun

One lesson I hope Baldur's Gate 3 has taken from Disco Elyisum: make failing fun




I'm not exaggerating when I say that Disco Elysium, the unexpected 2019 hit CRPG by ZA/UM, changed my brain chemistry. I've come away from my experience with that game equipped with a new understanding of how failure can be used as a design tool, how it can be made fun, engaging, and worth dropping the save-scumming for. And I desperately want Baldur's Gate 3 to follow in those footsteps...
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