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  3. For the first anniversary of Baldur's Gate 3, we talk to Larian about how it reinvented itself, why it scrapped its plans for Baldur's Gate 4, and what the future holds

For the first anniversary of Baldur's Gate 3, we talk to Larian about how it reinvented itself, why it scrapped its plans for Baldur's Gate 4, and what the future holds




It's early July, almost a year since Larian launched Baldur's Gate 3—a year in which the studio has collected a vast number of awards and accolades for its monumental RPG—and the team has swapped the Forgotten Realms for the swelteringly hot Spanish city of Barcelona. Larian is here to discuss its next game behind closed doors. A couple of days ago, on July 8, it held a summit to talk about kicking off a new RPG. "Lift off," as CEO Swen Vincke puts it...
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