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Baldur's Gate 3 News

Divinity: Original Sin 2 isn't that much harder than Baldur's Gate 3, but Larian sure got better at constructing a first act between games




With how downright good Baldur's Gate 3 is, it's only natural that players will be checking out Larian's landmark CRPG Divinity: Original Sin 2 (including our own Ted Litchfield, who has been having a blast)...
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Baldur's Gate 3's latest hotfix stops honour mode runs from ending in a frustratingly dumb softlock

Hotfix 16 for Baldur's Gate 3 has arrived, and it brings a pretty beefy bunch of tweaks and revisions as per usual, one of which will be music to the ears of those who’ve had their honour mode runs fall at the dumbest final hurdle possible.

For those who haven’t been grinding their way through the uber-tough difficulty setting added to Larian’s RPG alongside the epilogue by the humongous patch five or reading about others endeavours to do so on Reddit, some players have managed to softlock themselves right at the game’s climax. How, you ask? Well, by accidentally leaving the hammer they need to bring along in order not to get stuck in the Astral Realm back at camp.

Thankfully for these forgetful BG3 masters, one of this latest hotfix’s headline changes answers their prayers. “You will now be able to access certain quest-related items on the spot,” reads one bullet point of the update’s patch notes, “even if they are currently in the camp chest or in the inventory of a companion who is waiting at camp.”

Read more

Baldur's Gate 3's latest hotfix stops honour mode runs from ending in a frustratingly dumb softlock

Hotfix 16 for Baldur's Gate 3 has arrived, and it brings a pretty beefy bunch of tweaks and revisions as per usual, one of which will be music to the ears of those who’ve had their honour mode runs fall at the dumbest final hurdle possible.

For those who haven’t been grinding their way through the uber-tough difficulty setting added to Larian’s RPG alongside the epilogue by the humongous patch five or reading about others endeavours to do so on Reddit, some players have managed to softlock themselves right at the game’s climax. How, you ask? Well, by accidentally leaving the hammer they need to bring along in order not to get stuck in the Astral Realm back at camp.

Thankfully for these forgetful BG3 masters, one of this latest hotfix’s headline changes answers their prayers. “You will now be able to access certain quest-related items on the spot,” reads one bullet point of the update’s patch notes, “even if they are currently in the camp chest or in the inventory of a companion who is waiting at camp.”

Read more

Baldur's Gate 3 designer says Act 3 tone shift criticisms are "valid", will try to be "less drastic" in future

Acts! It used to be just those old-timey theatre productions that had them, but as in many other respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle the third act's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.

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Baldur's Gate 3 designer says Act 3 tone shift criticisms are "valid", will try to be "less drastic" in future

Acts! It used to be just those old-timey theatre productions that had them, but as in many other respects, videogames have nipped through a stage exit and stolen theatre's underpants. One act isn't the same as another, however: take the third act of Baldur's Gate 3, which many players feel isn't a patch, or indeed a hotfix changelog, on the thunderously well-received RPG's first two acts. According to senior RPG designer Anna Guxens, Larian have been following the reaction and are thinking about how they can handle the third act's "drastic" tone shift better in future releases. It's a timely observation, because in separate news, Larian's CEO Swen Vincke has posted that he's "figured out" the first act of Larian's next unannounced project.

Read more