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Baldur's Gate 3 News

Hotfix #9 Now Live!



Hello everyone,

We have just released another hotfix for you!

This hotfix addresses a physics related crash and a crash related to tooltips.

Thank you for your reports on these issues! And please keep posting your Wildshape screenshots, they give us life.



Thanks to Silmuen for this screenshot!

Changelist:
  • Fixed a crash related to Physics.
  • Added an extra fix for a crash when viewing tooltips by hovering over combatants while someone joins or leaves the game.

Hotfix #8 Now Live!



Hello everyone,

We have just released another hotfix for you!

With this hotfix we’ve addressed some of the most common crashing issues, a few dialogue trigger points getting stuck, and an issue with inventory being empty after pickpocketing a party member. And please note if you are experiencing crashes on startup or getting an error message about .pak files when loading savegames, please verify your files.

To access the latest updates to the game, make sure you have opted out of all beta branches on Steam and have your game set to automatically update. This will bring through the most up to date version of the game for you.

                              

Thank you for your reports on these issues. And thank you for all of your screenshots of you sitting around as wolves, badgers, cats and bears, we love to see them!


Thanks to Koakatora for this beauty.

Changelist:
  • Fixed certain dialogue trigger checkpoints not working or getting stuck. This was related to being in Wild Shape while triggering dialogues.
  • Fixed a possible crash when saving.
  • Fixed a crash related to a VRAM leak.
  • Fixed a crash related to PhysX materials.
  • Fixed a crash when viewing tooltips by hovering over combatants while someone joins or leaves the game.
  • Fixed a rare crash when entering character creation.
  • Fixed a rare crash when an object falls into a chasm.
  • Fixed a crash related to incorrect or corrupted game files.
  • Fixed a crash related to closing containers if too many were opened by pressing escape quickly.
  • Fixed empty inventory after pickpocketing a party member.

Hotfix #7 Now Live



Hello everyone,

We have just released a hotfix for you!

With this hotfix we’ve addressed a few crashing instances. In particular, a certain overzealous Flaming Sphere should no longer erupt and crash your game, instances of crashing after using the transponder on the ship have been fixed and if a bear eats a fish and then takes the elevator in Druids Grove, this will no longer crash the game.

Thank you for your support tickets, Reddit, Larian Forum, Steam and Discord posts on these issues. We appreciate your support during Early Access!

Changelist:
  • Fixed crash when the Flaming Sphere erupts after player fails the Ornate Mirror riddle.
  • Fixed occasional crash during the cinematic that happens after tutorial / using the transponder.
  • Fixed crash when riding up the elevator in Druid Grove after a bear eats a fish.