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Rebel Inc: Escalation News

Hotfix 0.8.0.1

[h3]Changelog[/h3]

  • Added leaderboard button to Challenge selection screen
  • Challenge Selection UI now reloads when the weekly challenge reset
  • Fixed bug when viewing leaderboards for Southern Desert
  • Weekly Challenge end-screen now shows challenge type
  • Fixed an issue where flee missions would loop, resetting combat progress each time
  • Fixed rare issue where challenges would sometimes have less tactics than intended
  • Tweaks and improvements to UI
  • Scroll bar on the expanded news view can now be used to scroll through news history
  • Improved logic for Sniper Support player tactic
  • Improved zone-selection logic with Social Distancing Rebel Tactic

Weekly Challenge is out now!


Weekly Challenge is out now! In this new game mode, you can compete for high scores across two separate challenges in Standard and Brutal difficulties. Each challenge features a region with preset governors, advisors, tactics and features. These unique challenges are refreshed every week and can be replayed as much as you like in that time. We’re looking forward to seeing your scores!

Be sure to discuss best tactics and approaches with the community in the steam forums or on our discord.

[h2]Advisors[/h2]

Advisor images have been improved and updated. Check them out in all their full-colour glory!

We're hard at work on custom scenarios and multiplayer - Keep your eyes peeled here and on our social feeds, or join our community in Discord


[h3]Changelog[/h3]
  • Added New Challenge Mode
  • Added Speedrun localisations
  • Updated advisor art
  • Fixed issue where Azure Dam peace negotiation chances and progress were much harder than other maps in campaign
  • Balanced some perks for campaign and challenge mode
  • New game end-screen art
  • Various bug fixes and improvements

Sneak Peek: The Challenge Update

We wanted to give everyone a little look at the upcoming Weekly Challenges update! In this new game mode, there are two regions with preset governors, tactics, features and more. These unique regions will be refreshed every week - letting everyone in the community work out the best strategies and compete to see who can do them best!



The update will be out very soon but if you can't wait, you can play the beta right now by joining our discord or visiting the beta steam forum.

The Speed Run Update - 0.7.6.0



Seasons Greetings! We come bearing gifts.

Time to prove you’re the best in the world with Speed Run mode!

[h2]What is Speed Run mode?[/h2]


In Speed Run mode, you will fight against time itself!

Rushing peace deals? Endless corruption? Widespread PR? No tactic is too bold to beat the clock – every second counts.

Challenge yourself to become the best, compete with your friends and take on the world through global leaderboards for each map.

We can't wait to see who's fighting for those number 1 spots!

2021 will be a big year for Rebel Inc: Escalation – we're hard at work on custom scenarios and multiplayer - we can’t wait to share more information with you. Keep your eyes peeled here and on our social feeds, or join our community in Discord https://discord.gg/ndemic

The Ndemic Creations Team

https://store.steampowered.com/app/1088790

The Anniversary Update - 0.7.5.0


It’s been an incredible first year for Rebel Inc: Escalation. Watching the community’s positive response to the various maps, governors and campaign updates has been absolutely fantastic. Seeing the game grow and reach new audiences has been very special.

To celebrate our one year anniversary on Steam, we’re releasing an update today with lots of new player and insurgent tactics as well as a series of new map features adding further variety to your campaigns! On top of this, there’s some tweaks and improvements to gameplay and UI.


[h2]Player Tactics[/h2]
Several exciting new tactics are now available to the operation including...

[h3]On The Job Training[/h3]
When Coalition soldiers withdraw, they’ll leave a national unit in their place.

[h3]Overwatch[/h3]

If insurgents are adjacent to a garrison, they will always attack it. As such, insurgents become more predictable and easier to defend against. Combine with Trip Wires for an explosive surprise!

[h2]Insurgent Tactics[/h2]
It’s not just your operation that’s got a range of new tactics. There’s a series of updates for the Insurgents too, including...

[h3]Fanatical Fighters[/h3]
A new type of fighter has entered the battlefield with significantly increased strength. However, their fanatical nature means that they will never retreat!

[h3]Social Distancing[/h3]

The insurgents have learned some new tricks! Now when hit by airstrikes they’ll scatter and run to neighbouring regions.

[h2]Map Features[/h2]
On top of the tactics there’s a series of new map features to mix up play, including...

[h3]Oil Survey[/h3]

The soldiers are here to stay! Especially when there’s all this oil laying around unguarded... This feature allows your troops to remain indefinitely in a region.

[h3]Soviet Bunkers[/h3]
Insurgents have discovered a network of abandoned Soviet bunkers and dug in. They are much more resilient than before, needing multiple airstrikes to be destroyed.

[h3]Amphibious Support[/h3]
New equipment now lets your soldiers support their comrades across rivers.

All this and much more is available now in the Anniversary Update! (see the full change log below)

[h2]Future Updates[/h2]
Thank you for your continued support throughout our first year on Steam. With the big campaign update released - we are now hard at work designing multiplayer and custom scenarios for Rebel Inc: Escalation. These are very big, complex updates so we don’t have a release date yet but will share more information as soon as we can.

The Ndemic Team

[h3]Full Changelog[/h3]
[h3]11 new Player Tactics:[/h3]
  • Propaganda Team - Gain reputation when insurgent camps are destroyed
  • Fiscal Windfall - Gain funds when urban zones stabilise for the first time
  • Overwatch - If insurgents are adjacent to a garrison, they can only attack the garrison
  • Advanced Warfare - Significantly increase soldier combat strength
  • Private Military Contractors - Coalition unit deployment time is extended with funds instead of reputation
  • Personal Teleporters - Soldiers instantly travel across regions
  • On The Job Training - Coalition soldiers leave a national unit when they are withdrawn
  • Development Roadmap - No concerns
  • Government Takeover - Insurgent camps become garrisons when destroyed
  • Coordinated Fireteams - Soldiers can support while fighting
  • Committed Coalition - Coalition soldiers never withdraw


[h3]3 new Insurgent Tactics:[/h3]
  • Violent Ambushes - Deployment of coalition soldiers costs significantly more reputation to extend
  • Social Distancing - Small groups of insurgents run to neighbouring regions when hit by airstrikes
  • Fanatical Fighters - Insurgents have significantly increased strength, but cannot flee


[h3]10 new Map Features:[/h3]
  • Unreliable Funding - Income is significantly more inconsistent
  • Concrete Shortage - Garrison initiatives are unavailable
  • Budget Deadline - Income stops after 10 years
  • Catacombs - Caves are located in some urban zones
  • Amphibious Support - Soldiers can support across rivers
  • Advance Development - Some civilian initiatives already funded
  • Scouts - Soldiers scout intel in neighbouring zones
  • Soviet Bunkers - Insurgent camps take multiple airstrikes before being destroyed
  • Inaccessible Terrain - Garrisons cannot be built in remote zones
  • Oil Survey - Coalition soldiers never withdraw


[h3]Bug Fixes[/h3]
  • Fixed some popups so the "confirm" option is now correctly positioned on the left side button
  • Various minor gameplay tweaks
  • UI tweaks

    Known Issues
  • Combat reset bug (we’re working on it).