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  3. UPDATE 0.2.2 and our ROADMAP for Future Updates

UPDATE 0.2.2 and our ROADMAP for Future Updates



We are happy to announce that Northern Lights version 0.2.2 is now LIVE on STEAM! This version is focusing on bug-fixing, as well as improving the overall user experience.
  • Item selector now display required tools when no suitable item in inventory
  • Blizzards now start as a regular snowfalls and progress to blizzard rather than starting abruptly
  • Tool/melee items no longer require tool for mending
  • Added more rifles and ammo through world
  • Removed wetness from some fuel items
  • Improved compass usability

  • Fixed an issue causing farmstead house to have stairs blocked
  • Fixed an issue causing ski resort hotel to have missing floors
  • Fixed an issue causing farmstead barn doors to not work correctly
  • Fixed an issue causing condensed milk to not display as consumable
  • Fixed an issue causing placed pelts to not save
  • Fixed an issue causing wrong scaling in some interfaces containing sliders and toggles
  • Fixed an issue causing item slots to display blank white texture instead of descriptor icon when selecting items

  • Tweaked curing pelts duration values
  • Tweaked hit boxes of Fox
  • Tweaked campfire requirements
  • Tweaked thermos temperature decay rate


P.S. We are still investigating an issue related to surveying that is causing some locations to not get detected by survey while in proximity. If anyone still encounters the issue, please let us know in the Report A Bug community section and provide a log file as explained in the sticky thread of the section.

Northern Lights Development Roadmap


We are also happy to announce that our new Roadmap is here! As we promised in the previous posts, we have created a new roadmap containing our development plans for Northern Lights. Full roadmap and details available below.



  • Improved Game World – A new, compact and beautiful island. Locations will stay in the same place, but the island will be manually shaped by us in a more effective and intuitive way.
  • Mechanics, UI & Sandbox – We are remaking the whole game core to be simpler while also remaining challenging. Interface will also be completely changed. You will stay less in menus and more in the unforgiving nature! Last but not least, the Unlimited Survival game-mode will finally make its appearance.
  • Graphics Overhaul – We are working on upgrading the graphics renderer of our game, which will allow for better graphics and more optimization, with the added possibility of integrating raytracing effects at a later point.
  • Release & CO-OP Mode – Q4 will mark the end of Early Access and will be dedicated to the transition to Full Release, as well as to bringing the CO-OP mode to life. Survive in the harsh Siberian wilderness together with up to 4 players in the most awaited feature, the co-op game-mode.


Thank you for reading and for all your support and understanding!