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LithoBreak News

Save/Load open testing

With a little over a month since the LithoBreak playtests began, the game has seen drastic changes and improvements. We are grateful for the great feedback so far, it has been massively helpful in making LithoBreak a better experience.

One of the major requests has been to get saving and loading implemented as soon as possible. To that end, we moved forward the timetable on this feature and opened up a public test branch to get it in your hands that much sooner. Going forward this branch will feature new builds on a day-to-day basis as the experience receives much needed polish.

The latest updates also include a new title screen, where audio/video settings can be adjusted before jumping into the episode. We have also just opened up a web form link in-game for another avenue to provide helpful feedback.

We hope you continue to enjoy LithoBreak as development continues. Thank you for testing!

Playtest with Science

We are excited to announce that we have begun playtesting the first episode of LithoBreak! This has been years in the making and we know there is much more work to be done.

Access to the playtest can be requested midway down the LithoBreak store page. There will initially be limited playtest slots, though we aim to include every signup in due time.

When you do get access, please direct feedback to the discussion forum. We will be keeping our eyes on that space to incorporate feedback and prioritize planned features. This playtest will include ongoing updates in the form of gameplay polish and updated artwork.

We hope you enjoy the playtest and we look forward to your feedback!

- Team TCL